Class Cell<T>
- Type Parameters:
T- The type of the item contained within the Cell.
- All Implemented Interfaces:
Styleable, EventTarget, Skinnable
- Direct Known Subclasses:
DateCell, IndexedCell
ListView,
TreeView, and TableView.
A Cell is a Labeled Control, and is used to render a single
"row" inside a ListView, TreeView or TableView. Cells are also used for each
individual 'cell' inside a TableView (i.e. each row/column intersection). See
the JavaDoc for each control separately for more detail.
Every Cell is associated with a single data item (represented by the
item property). The Cell is responsible for
rendering that item and, where appropriate, for editing the item. An item
within a Cell may be represented by text or some other control such as a
CheckBox, ChoiceBox or any other Node such as a
HBox, GridPane, or even a Rectangle.
Because TreeView, ListView, TableView and other such controls can potentially be used for displaying incredibly large amounts of data, it is not feasible to create an actual Cell for every single item in the control. We represent extremely large data sets using only very few Cells. Each Cell is "recycled", or reused. This is what we mean when we say that these controls are virtualized.
Since Cell is a Control, it is essentially a "model". Its Skin is responsible for defining the look and layout, while the Behavior is responsible for handling all input events and using that information to modify the Control state. Also, the Cell is styled from CSS just like any other Control. However, it is not necessary to implement a Skin for most uses of a Cell. This is because a cell factory can be set - this is detailed more shortly.
Because by far the most common use case for cells is to show text to a user,
this use case is specially optimized for within Cell. This is done by Cell
extending from Labeled. This means that subclasses of Cell need only
set the text property, rather than create a separate
Label and set that within the Cell. However, for situations where
something more than just plain text is called for, it is possible to place
any Node in the Cell graphic property.
Despite the term, a graphic can be any Node, and will be fully interactive.
For example, a ListCell might be configured with a Button as its
graphic. The Button text could then be bound to the cells
item property. In this way, whenever the item in the
Cell changes, the Button text is automatically updated.
Cell sets focusTraversable to false.
Cell Factories
The default representation of the Cell item is up to the various
virtualized container's skins to render. For example, the ListView by default
will convert the item to a String and call Labeled.setText(java.lang.String)
with this value. If you want to specialize the Cell used for the
ListView (for example), then you must provide an implementation of the
cellFactory callback function defined
on the ListView. Similar API exists on most controls that use Cells (for example,
TreeView,
TableView,
TableColumn and
ListView.
The cell factory is called by the platform whenever it determines that a new cell needs to be created. For example, perhaps your ListView has 10 million items. Creating all 10 million cells would be prohibitively expensive. So instead the ListView skin implementation might only create just enough cells to fit the visual space. If the ListView is resized to be larger, the system will determine that it needs to create some additional cells. In this case it will call the cellFactory callback function (if one is provided) to create the Cell implementation that should be used. If no cell factory is provided, the built-in default implementation will be used.
The implementation of the cell factory is then responsible not just for creating a Cell instance, but also configuring that Cell such that it reacts to changes in its state. For example, if I were to create a custom Cell which formatted Numbers such that they would appear as currency types, I might do so like this:
public class MoneyFormatCell extends ListCell<Number> {
public MoneyFormatCell() { }
@Override protected void updateItem(Number item, boolean empty) {
// calling super here is very important - don't skip this!
super.updateItem(item, empty);
// format the number as if it were a monetary value using the
// formatting relevant to the current locale. This would format
// 43.68 as "$43.68", and -23.67 as "-$23.67"
setText(item == null ? "" : NumberFormat.getCurrencyInstance().format(item));
// change the text fill based on whether it is positive (green)
// or negative (red). If the cell is selected, the text will
// always be white (so that it can be read against the blue
// background), and if the value is zero, we'll make it black.
if (item != null) {
double value = item.doubleValue();
setTextFill(isSelected() ? Color.WHITE :
value == 0 ? Color.BLACK :
value < 0 ? Color.RED : Color.GREEN);
}
}
}
This class could then be used inside a ListView as such:
ObservableList<Number> money = ...;
final ListView<Number> listView = new ListView<Number>(money);
listView.setCellFactory(new Callback<ListView<Number>, ListCell<Number>>() {
@Override public ListCell<Number> call(ListView<Number> list) {
return new MoneyFormatCell();
}
});
In this example an anonymous inner class is created, that simply returns
instances of MoneyFormatCell whenever it is called. The MoneyFormatCell class
extends ListCell, overriding the
updateItem method. This method
is called whenever the item in the cell changes, for example when the user
scrolls the ListView or the content of the underlying data model changes
(and the cell is reused to represent some different item in the ListView).
Because of this, there is no need to manage bindings - simply react to the
change in items when this method occurs. In the example above, whenever the
item changes, we update the cell text property, and also modify the text fill
to ensure that we get the correct visuals. In addition, if the cell is "empty"
(meaning it is used to fill out space in the ListView but doesn't have any
data associated with it), then we just use the empty String.
Note that there are additional methods prefixed with 'update' that may be of interest, so be sure to read the API documentation for Cell, and subclasses of Cell, closely.
Of course, we can also use the binding API rather than overriding the 'update' methods. Shown below is a very trivial example of how this could be achieved.
public class BoundLabelCell extends ListCell<String> {
public BoundLabelCell() {
textProperty().bind(itemProperty());
}
}
Key Design Goals
- Both time and memory efficient for large data sets
- Easy to build and use libraries for custom cells
- Easy to customize cell visuals
- Easy to customize display formatting (12.34 as $12.34 or 1234% etc)
- Easy to extend for custom visuals
- Easy to have "panels" of data for the visuals
- Easy to animate the cell size or other properties
Key Use Cases
Following are a number of key use cases used to drive the Cell API design, along with code examples showing how those use cases are satisfied by this API. This is by no means to be considered the definitive list of capabilities or features supported, but rather, to provide some guidance as to how to use the Cell API. The examples below are focused on the ListView, but the same philosophy applies to TreeCells or other kinds of cells.Changing the Cell's Colors
This should be extraordinarily simple in JavaFX. Each Cell can be styled directly from CSS. So for example, if you wanted to change the default background of every cell in a ListView to be WHITE you could do the following CSS:
.list-cell {
-fx-padding: 3 3 3 3;
-fx-background-color: white;
}
If you wanted to set the color of selected ListView cells to be blue, you
could add this to your CSS file:
.list-cell:selected {
-fx-background-color: blue;
}
Most Cell implementations extend from IndexedCell rather than Cell.
IndexedCell adds two other pseudoclass states: "odd" and "even". Using this
you can get alternate row striping by doing something like this in your CSS
file:
.list-cell:odd {
-fx-background-color: grey;
}
Each of these examples require no code changes. Simply update your CSS
file to alter the colors. You can also use the "hover" and other
pseudoclasses in CSS the same as with other controls.
Another approach to the first example above (formatting a list of numbers) would
be to use style classes. Suppose you had an ObservableList of Numbers
to display in a ListView and wanted to color all of the negative values red
and all positive or 0 values black.
One way to achieve this is with a custom cellFactory which changes the
styleClass of the Cell based on whether the value is negative or positive. This
is as simple as adding code to test if the number in the cell is negative,
and adding a "negative" styleClass. If the number is not negative, the "negative"
string should be removed. This approach allows for the colors to be defined
from CSS, allowing for simple customization. The CSS file would then include
something like the following:
.list-cell {
-fx-text-fill: black;
}
.list-cell .negative {
-fx-text-fill: red;
}
Editing
Most virtualized controls that use the Cell architecture (e.g. ListView,
TreeView, TableView and TreeTableView) all support
the notion of editing values directly via the cell. You can learn more about
the control-specific details by going to the 'editing' section in the class
documentation for the controls linked above. The remainder of this section
will cover some of the finer details of editing with cells.
The general flow of editing is as follows (note that in these steps the
ListView control is used as an example, but similar API exists for
all controls mentioned above, and the process is exactly the same in general):
- User requests a cell enter editing mode (via keyboard or mouse commands),
or the developer requests that a cell enter editing mode (by calling a
method such as the ListView
editmethod. Note: If the user double-clicks or fires an appropriate keyboard command to initiate editing, then they are effectively calling the appropriate edit method on the control (i.e. the entry method for user-initiated and developer-initiated editing is the same). - Each cell in the visible region of the control is notified that the
current
editing cellhas changed, and checks to see if it is itself. At this point one of three things can happen:- If the editing index is the same index as the cell,
startEdit()will be called on this cell. Some pointers:- It is recommended that subclasses of Cell override the
startEdit()method to update the visuals of the cell when enters the editing state. Note however that it is very important that subclasses that override thestartEdit()method continue to callsuper.startEdit()so that parent classes can update additional state that is necessary for editing to be successful. - Within the
startEdit()method is an ideal time to change the visuals of the cell. For example (and note that this example is more fleshed out in the UI control javadocs forListView, etc), you may set theLabeled.graphicProperty()of the cell to aTextFieldand set theLabeled.textProperty()to null. This would allow end users to then type in input and make changes to your data model. - When the user has completed editing, they will want
to commit or cancel their change. This is your responsibility
to handle (e.g. by having the Enter key
commit the editand the ESC keycancel the edit). You do this by attaching the appropriate event listeners to the nodes you show whilst in the editing state.
- It is recommended that subclasses of Cell override the
- If the editing index is not the same index as the cell, and
if the cell is currently in the
editing state,cancelEdit()will be called on this cell. As with thestartEdit()method, you should override this method to clean up the visuals of the cell (and most probably return theLabeled.graphicProperty()back to null and set theLabeled.textProperty()to its (possibly new) value. Again, be sure to always callsuper.cancelEdit()to make sure all state is correctly updated. - If the editing index is not the same index as the cell, and
if the cell is not currently in the
isEditing()editing state}, then nothing will happen on this cell.
- If the editing index is the same index as the cell,
- Since:
- JavaFX 2.0
-
Property Summary
PropertiesTypePropertyDescriptionfinal BooleanPropertyA property representing whether this cell is allowed to be put into an editing state.final ReadOnlyBooleanPropertyProperty representing whether this cell is currently in its editing state.final ReadOnlyBooleanPropertyA property used to represent whether the cell has any contents.final ObjectProperty<T> The data value associated with this Cell.final ReadOnlyBooleanPropertyIndicates whether or not this cell has been selected.Properties declared in class Labeled
alignment, contentDisplay, ellipsisString, font, graphic, graphicTextGap, labelPadding, lineSpacing, mnemonicParsing, textAlignment, textFill, textOverrun, text, textTruncated, underline, wrapTextTypePropertyDescriptionfinal ObjectProperty<Pos> Specifies how the text and graphic within the Labeled should be aligned when there is empty space within the Labeled.final ObjectProperty<ContentDisplay> Specifies the positioning of the graphic relative to the text.final StringPropertySpecifies the string to display for the ellipsis when text is truncated.final ObjectProperty<Font> The default font to use for text in the Labeled.final ObjectProperty<Node> An optional icon for the Labeled.final DoublePropertyThe amount of space between the graphic and textfinal ReadOnlyObjectProperty<Insets> The padding around the Labeled's text and graphic content.final DoublePropertySpecifies the space in pixel between lines.final BooleanPropertyDetermines whether the mnemonic character in the label text will be parsed.final ObjectProperty<TextAlignment> Specifies the behavior for lines of text when text is multiline.final ObjectProperty<Paint> ThePaintused to fill the text.final ObjectProperty<OverrunStyle> Specifies the behavior to use if the text of theLabeledexceeds the available space for rendering the text.final StringPropertyThe text to display in the label.final ReadOnlyBooleanPropertyIndicates whether the text has been truncated because it cannot fit into the available width.final BooleanPropertyWhether all text should be underlined.final BooleanPropertyIf a run of text exceeds the width of the Labeled, then this variable indicates whether the text should wrap onto another line.Properties declared in class Control
contextMenu, skin, tooltipTypePropertyDescriptionfinal ObjectProperty<ContextMenu> The ContextMenu to show for this control.final ObjectProperty<Skin<?>> Skin is responsible for rendering thisControl.final ObjectProperty<Tooltip> The ToolTip for this control.Properties declared in class Region
background, border, cacheShape, centerShape, height, insets, maxHeight, maxWidth, minHeight, minWidth, opaqueInsets, padding, prefHeight, prefWidth, scaleShape, shape, snapToPixel, widthTypePropertyDescriptionfinal ObjectProperty<Background> The background of the Region, which is made up of zero or more BackgroundFills, and zero or more BackgroundImages.final ObjectProperty<Border> The border of the Region, which is made up of zero or more BorderStrokes, and zero or more BorderImages.final BooleanPropertyDefines a hint to the system indicating that the Shape used to define the region's background is stable and would benefit from caching.final BooleanPropertyDefines whether the shape is centered within theRegion's width and height.final ReadOnlyDoublePropertyThe height of this resizable node.final ReadOnlyObjectProperty<Insets> The insets of the Region define the distance from the edge of the region (its layout bounds, or (0, 0, width, height)) to the edge of the content area.final DoublePropertyProperty for overriding the region's computed maximum height.final DoublePropertyProperty for overriding the region's computed maximum width.final DoublePropertyProperty for overriding the region's computed minimum height.final DoublePropertyProperty for overriding the region's computed minimum width.final ObjectProperty<Insets> Defines the area of the region within which completely opaque pixels are drawn.final ObjectProperty<Insets> The top, right, bottom, and left padding around the region's content.final DoublePropertyProperty for overriding the region's computed preferred height.final DoublePropertyProperty for overriding the region's computed preferred width.final BooleanPropertySpecifies whether the shape, if defined, is scaled to match the size of the Region.final ObjectProperty<Shape> When specified, theShapewill cause the region to be rendered as the specified shape rather than as a rounded rectangle.final BooleanPropertyDefines whether this region adjusts position, spacing, and size values of its children to pixel boundaries.final ReadOnlyDoublePropertyThe width of this resizable node.Properties declared in class Parent
needsLayoutTypePropertyDescriptionfinal ReadOnlyBooleanPropertyIndicates that this Node and its subnodes requires a layout pass on the next pulse.Properties declared in class Node
accessibleHelp, accessibleRoleDescription, accessibleRole, accessibleText, blendMode, boundsInLocal, boundsInParent, cacheHint, cache, clip, cursor, depthTest, disabled, disable, effectiveNodeOrientation, effect, eventDispatcher, focused, focusTraversable, focusVisible, focusWithin, hover, id, inputMethodRequests, layoutBounds, layoutX, layoutY, localToParentTransform, localToSceneTransform, managed, mouseTransparent, nodeOrientation, onContextMenuRequested, onDragDetected, onDragDone, onDragDropped, onDragEntered, onDragExited, onDragOver, onInputMethodTextChanged, onKeyPressed, onKeyReleased, onKeyTyped, onMouseClicked, onMouseDragDone, onMouseDragEntered, onMouseDragExited, onMouseDragged, onMouseDragOver, onMouseDragReleased, onMouseEntered, onMouseExited, onMouseMoved, onMousePressed, onMouseReleased, onRotate, onRotationFinished, onRotationStarted, onScrollFinished, onScroll, onScrollStarted, onSwipeDown, onSwipeLeft, onSwipeRight, onSwipeUp, onTouchMoved, onTouchPressed, onTouchReleased, onTouchStationary, onZoomFinished, onZoom, onZoomStarted, opacity, parent, pickOnBounds, pressed, rotate, rotationAxis, scaleX, scaleY, scaleZ, scene, style, translateX, translateY, translateZ, viewOrder, visibleTypePropertyDescriptionfinal ObjectProperty<String> The accessible help text for thisNode.final ObjectProperty<String> The role description of thisNode.final ObjectProperty<AccessibleRole> The accessible role for thisNode.final ObjectProperty<String> The accessible text for thisNode.final ObjectProperty<BlendMode> TheBlendModeused to blend this individual node into the scene behind it.final ReadOnlyObjectProperty<Bounds> The rectangular bounds of thisNodein the node's untransformed local coordinate space.final ReadOnlyObjectProperty<Bounds> The rectangular bounds of thisNodein the parent coordinate system.final ObjectProperty<CacheHint> Additional hint for controlling bitmap caching.final BooleanPropertyA performance hint to the system to indicate that thisNodeshould be cached as a bitmap.final ObjectProperty<Node> Specifies aNodeto use to define the clipping shape for this Node.final ObjectProperty<Cursor> Defines the mouse cursor for thisNodeand subnodes.final ObjectProperty<DepthTest> Indicates whether depth testing is used when rendering this node.final ReadOnlyBooleanPropertyIndicates whether or not thisNodeis disabled.final BooleanPropertyDefines the individual disabled state of thisNode.The effective orientation of a node resolves the inheritance of node orientation, returning either left-to-right or right-to-left.final ObjectProperty<Effect> Specifies an effect to apply to thisNode.final ObjectProperty<EventDispatcher> Specifies the event dispatcher for this node.final ReadOnlyBooleanPropertyIndicates whether thisNodecurrently has the input focus.final BooleanPropertySpecifies whether thisNodeshould be a part of focus traversal cycle.final ReadOnlyBooleanPropertyIndicates whether thisNodeshould visibly indicate focus.final ReadOnlyBooleanPropertyIndicates whether thisNodeor any of its descendants currently has the input focus.final ReadOnlyBooleanPropertyWhether or not thisNodeis being hovered over.final StringPropertyThe id of thisNode.Property holding InputMethodRequests.final ReadOnlyObjectProperty<Bounds> The rectangular bounds that should be used for layout calculations for this node.final DoublePropertyDefines the x coordinate of the translation that is added to thisNode's transform for the purpose of layout.final DoublePropertyDefines the y coordinate of the translation that is added to thisNode's transform for the purpose of layout.final ReadOnlyObjectProperty<Transform> An affine transform that holds the computed local-to-parent transform.final ReadOnlyObjectProperty<Transform> An affine transform that holds the computed local-to-scene transform.final BooleanPropertyDefines whether or not this node's layout will be managed by its parent.final BooleanPropertyIftrue, this node (together with all its children) is completely transparent to mouse events.final ObjectProperty<NodeOrientation> Node orientation describes the flow of visual data within a node.final ObjectProperty<EventHandler<? super ContextMenuEvent>> Defines a function to be called when a context menu has been requested on thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when drag gesture has been detected.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when thisNodeis a drag and drop gesture source after its data has been dropped on a drop target.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when the mouse button is released on thisNodeduring drag and drop gesture.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when drag gesture enters thisNode.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when drag gesture exits thisNode.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when drag gesture progresses within thisNode.final ObjectProperty<EventHandler<? super InputMethodEvent>> Defines a function to be called when thisNodehas input focus and the input method text has changed.final ObjectProperty<EventHandler<? super KeyEvent>> Defines a function to be called when thisNodeor its childNodehas input focus and a key has been pressed.final ObjectProperty<EventHandler<? super KeyEvent>> Defines a function to be called when thisNodeor its childNodehas input focus and a key has been released.final ObjectProperty<EventHandler<? super KeyEvent>> Defines a function to be called when thisNodeor its childNodehas input focus and a key has been typed.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when a mouse button has been clicked (pressed and released) on thisNode.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture ends with this node as its source.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture enters thisNode.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture leaves thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when a mouse button is pressed on thisNodeand then dragged.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture progresses within thisNode.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture ends (by releasing mouse button) within thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when the mouse enters thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when the mouse exits thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when mouse cursor moves within thisNodebut no buttons have been pushed.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when a mouse button has been pressed on thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when a mouse button has been released on thisNode.final ObjectProperty<EventHandler<? super RotateEvent>> Defines a function to be called when user performs a rotation action.final ObjectProperty<EventHandler<? super RotateEvent>> Defines a function to be called when a rotation gesture ends.final ObjectProperty<EventHandler<? super RotateEvent>> Defines a function to be called when a rotation gesture is detected.final ObjectProperty<EventHandler<? super ScrollEvent>> Defines a function to be called when a scrolling gesture ends.final ObjectProperty<EventHandler<? super ScrollEvent>> Defines a function to be called when user performs a scrolling action.final ObjectProperty<EventHandler<? super ScrollEvent>> Defines a function to be called when a scrolling gesture is detected.final ObjectProperty<EventHandler<? super SwipeEvent>> Defines a function to be called when a downward swipe gesture centered over this node happens.final ObjectProperty<EventHandler<? super SwipeEvent>> Defines a function to be called when a leftward swipe gesture centered over this node happens.final ObjectProperty<EventHandler<? super SwipeEvent>> Defines a function to be called when an rightward swipe gesture centered over this node happens.final ObjectProperty<EventHandler<? super SwipeEvent>> Defines a function to be called when an upward swipe gesture centered over this node happens.final ObjectProperty<EventHandler<? super TouchEvent>> Defines a function to be called when a touch point is moved.final ObjectProperty<EventHandler<? super TouchEvent>> Defines a function to be called when a new touch point is pressed.final ObjectProperty<EventHandler<? super TouchEvent>> Defines a function to be called when a touch point is released.final ObjectProperty<EventHandler<? super TouchEvent>> Defines a function to be called when a touch point stays pressed and still.final ObjectProperty<EventHandler<? super ZoomEvent>> Defines a function to be called when a zooming gesture ends.final ObjectProperty<EventHandler<? super ZoomEvent>> Defines a function to be called when user performs a zooming action.final ObjectProperty<EventHandler<? super ZoomEvent>> Defines a function to be called when a zooming gesture is detected.final DoublePropertySpecifies how opaque (that is, solid) theNodeappears.final ReadOnlyObjectProperty<Parent> The parent of thisNode.final BooleanPropertyDefines how the picking computation is done for this node when triggered by aMouseEventor acontainsfunction call.final ReadOnlyBooleanPropertyWhether or not theNodeis pressed.final DoublePropertyDefines the angle of rotation about theNode's center, measured in degrees.final ObjectProperty<Point3D> Defines the axis of rotation of thisNode.final DoublePropertyDefines the factor by which coordinates are scaled about the center of the object along the X axis of thisNode.final DoublePropertyDefines the factor by which coordinates are scaled about the center of the object along the Y axis of thisNode.final DoublePropertyDefines the factor by which coordinates are scaled about the center of the object along the Z axis of thisNode.final ReadOnlyObjectProperty<Scene> TheScenethat thisNodeis part of.final StringPropertyA string representation of the CSS style associated with this specificNode.final DoublePropertyDefines the x coordinate of the translation that is added to thisNode's transform.final DoublePropertyDefines the y coordinate of the translation that is added to thisNode's transform.final DoublePropertyDefines the Z coordinate of the translation that is added to the transformed coordinates of thisNode.final DoublePropertyDefines the rendering and picking order of thisNodewithin its parent.final BooleanPropertySpecifies whether thisNodeand any subnodes should be rendered as part of the scene graph. -
Field Summary
Fields declared in class Region
USE_COMPUTED_SIZE, USE_PREF_SIZEModifier and TypeFieldDescriptionstatic final doubleSentinel value which can be passed to a region'ssetMinWidth,setMinHeight,setPrefWidth,setPrefHeight,setMaxWidth,setMaxHeightmethods to reset the region's size constraint back to it's intrinsic size returned bycomputeMinWidth,computeMinHeight,computePrefWidth,computePrefHeight,computeMaxWidth, orcomputeMaxHeight.static final doubleSentinel value which can be passed to a region'ssetMinWidth,setMinHeight,setMaxWidthorsetMaxHeightmethods to indicate that the preferred dimension should be used for that max and/or min constraint.Fields declared in class Node
BASELINE_OFFSET_SAME_AS_HEIGHTModifier and TypeFieldDescriptionstatic final doubleThis is a special value that might be returned byNode.getBaselineOffset(). -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidCancels an edit to the value of the cell.voidcommitEdit(T newValue) Commits an edit to the value of the cell.final BooleanPropertyA property representing whether this cell is allowed to be put into an editing state.final ReadOnlyBooleanPropertyProperty representing whether this cell is currently in its editing state.final ReadOnlyBooleanPropertyA property used to represent whether the cell has any contents.protected BooleanReturns the initial focus traversable state of this control, for use by the JavaFX CSS engine to correctly set its initial value.final TgetItem()Returns the data value associated with this Cell.final booleanReturns whether this cell is allowed to be put into an editing state.final booleanRepresents whether the cell is currently in its editing state or not.final booleanisEmpty()Returns a boolean representing whether the cell is considered to be empty or not.protected booleanisItemChanged(T oldItem, T newItem) This method is called by Cell subclasses so that certain CPU-intensive actions (specifically, callingupdateItem(Object, boolean)) are only performed when necessary (that is, they are only performed when the currently setitemis considered to be different than the proposed new item that could be set).final booleanReturns whether this cell is currently selected or not.final ObjectProperty<T> The data value associated with this Cell.final ReadOnlyBooleanPropertyIndicates whether or not this cell has been selected.final voidsetEditable(boolean value) Allows for certain cells to not be able to be edited.final voidSets the item to the given value - should not be called directly as the item is managed by the virtualized control.voidStarts an edit to the value of the cell.protected voidupdateItem(T item, boolean empty) The updateItem method should not be called by developers, but it is the best method for developers to override to allow for them to customise the visuals of the cell.voidupdateSelected(boolean selected) Updates whether this cell is in a selected state or not.Methods declared in class Labeled
alignmentProperty, contentDisplayProperty, ellipsisStringProperty, fontProperty, getAlignment, getClassCssMetaData, getContentBias, getContentDisplay, getControlCssMetaData, getEllipsisString, getFont, getGraphic, getGraphicTextGap, getInitialAlignment, getLabelPadding, getLineSpacing, getText, getTextAlignment, getTextFill, getTextOverrun, graphicProperty, graphicTextGapProperty, isMnemonicParsing, isTextTruncated, isUnderline, isWrapText, labelPaddingProperty, lineSpacingProperty, mnemonicParsingProperty, setAlignment, setContentDisplay, setEllipsisString, setFont, setGraphic, setGraphicTextGap, setLineSpacing, setMnemonicParsing, setText, setTextAlignment, setTextFill, setTextOverrun, setUnderline, setWrapText, textAlignmentProperty, textFillProperty, textOverrunProperty, textProperty, textTruncatedProperty, underlineProperty, wrapTextPropertyModifier and TypeMethodDescriptionfinal ObjectProperty<Pos> Specifies how the text and graphic within the Labeled should be aligned when there is empty space within the Labeled.final ObjectProperty<ContentDisplay> Specifies the positioning of the graphic relative to the text.final StringPropertySpecifies the string to display for the ellipsis when text is truncated.final ObjectProperty<Font> The default font to use for text in the Labeled.final PosGets the value of thealignmentproperty.static List<CssMetaData<? extends Styleable, ?>> Gets theCssMetaDataassociated with this class, which may include theCssMetaDataof its superclasses.If wrapText is true, then contentBias will be HORIZONTAL, otherwise it is null.final ContentDisplayGets the value of thecontentDisplayproperty.List<CssMetaData<? extends Styleable, ?>> Gets the unmodifiable list of the control's CSS-styleable properties.final StringGets the value of theellipsisStringproperty.final FontgetFont()Gets the value of thefontproperty.final NodeGets the value of thegraphicproperty.final doubleGets the value of thegraphicTextGapproperty.protected PosReturns the initial alignment state of this control, for use by the JavaFX CSS engine to correctly set its initial value.final InsetsGets the value of thelabelPaddingproperty.final doubleGets the value of thelineSpacingproperty.final StringgetText()Gets the value of thetextproperty.final TextAlignmentGets the value of thetextAlignmentproperty.final PaintGets the value of thetextFillproperty.final OverrunStyleGets the value of thetextOverrunproperty.final ObjectProperty<Node> An optional icon for the Labeled.final DoublePropertyThe amount of space between the graphic and textfinal booleanGets the value of themnemonicParsingproperty.final booleanGets the value of thetextTruncatedproperty.final booleanGets the value of theunderlineproperty.final booleanGets the value of thewrapTextproperty.final ReadOnlyObjectProperty<Insets> The padding around the Labeled's text and graphic content.final DoublePropertySpecifies the space in pixel between lines.final BooleanPropertyDetermines whether the mnemonic character in the label text will be parsed.final voidsetAlignment(Pos value) Sets the value of thealignmentproperty.final voidsetContentDisplay(ContentDisplay value) Sets the value of thecontentDisplayproperty.final voidsetEllipsisString(String value) Sets the value of theellipsisStringproperty.final voidSets the value of thefontproperty.final voidsetGraphic(Node value) Sets the value of thegraphicproperty.final voidsetGraphicTextGap(double value) Sets the value of thegraphicTextGapproperty.final voidsetLineSpacing(double value) Sets the value of thelineSpacingproperty.final voidsetMnemonicParsing(boolean value) Sets the value of themnemonicParsingproperty.final voidSets the value of thetextproperty.final voidsetTextAlignment(TextAlignment value) Sets the value of thetextAlignmentproperty.final voidsetTextFill(Paint value) Sets the value of thetextFillproperty.final voidsetTextOverrun(OverrunStyle value) Sets the value of thetextOverrunproperty.final voidsetUnderline(boolean value) Sets the value of theunderlineproperty.final voidsetWrapText(boolean value) Sets the value of thewrapTextproperty.final ObjectProperty<TextAlignment> Specifies the behavior for lines of text when text is multiline.final ObjectProperty<Paint> ThePaintused to fill the text.final ObjectProperty<OverrunStyle> Specifies the behavior to use if the text of theLabeledexceeds the available space for rendering the text.final StringPropertyThe text to display in the label.final ReadOnlyBooleanPropertyIndicates whether the text has been truncated because it cannot fit into the available width.final BooleanPropertyWhether all text should be underlined.final BooleanPropertyIf a run of text exceeds the width of the Labeled, then this variable indicates whether the text should wrap onto another line.Methods declared in class Control
computeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, contextMenuProperty, createDefaultSkin, getContextMenu, getCssMetaData, getSkin, getTooltip, isResizable, setContextMenu, setSkin, setTooltip, skinProperty, tooltipPropertyModifier and TypeMethodDescriptionprotected doublecomputeMaxHeight(double width) Computes the maximum allowable height of the Control, based on the provided width.protected doublecomputeMaxWidth(double height) Computes the maximum allowable width of the Control, based on the provided height.protected doublecomputeMinHeight(double width) Computes the minimum allowable height of the Control, based on the provided width.protected doublecomputeMinWidth(double height) Computes the minimum allowable width of the Control, based on the provided height.final ObjectProperty<ContextMenu> The ContextMenu to show for this control.protected Skin<?> Create a new instance of the default skin for this control.final ContextMenuGets the value of thecontextMenuproperty.final List<CssMetaData<? extends Styleable, ?>> This method returns aListcontaining allCssMetaDatafor both this Control (returned fromControl.getControlCssMetaData()and itsSkin, assuming theskin propertyis aSkinBase.final Skin<?> getSkin()Gets the value of theskinproperty.final TooltipGets the value of thetooltipproperty.booleanReturnstruesince all Controls are resizable.final voidsetContextMenu(ContextMenu value) Sets the value of thecontextMenuproperty.final voidSets the value of theskinproperty.final voidsetTooltip(Tooltip value) Sets the value of thetooltipproperty.final ObjectProperty<Skin<?>> Skin is responsible for rendering thisControl.final ObjectProperty<Tooltip> The ToolTip for this control.Methods declared in class Region
backgroundProperty, borderProperty, cacheShapeProperty, centerShapeProperty, computePrefHeight, computePrefWidth, getBackground, getBorder, getHeight, getInsets, getMaxHeight, getMaxWidth, getMinHeight, getMinWidth, getOpaqueInsets, getPadding, getPrefHeight, getPrefWidth, getShape, getUserAgentStylesheet, getWidth, heightProperty, insetsProperty, isCacheShape, isCenterShape, isScaleShape, isSnapToPixel, layoutInArea, layoutInArea, layoutInArea, layoutInArea, maxHeight, maxHeightProperty, maxWidth, maxWidthProperty, minHeight, minHeightProperty, minWidth, minWidthProperty, opaqueInsetsProperty, paddingProperty, positionInArea, positionInArea, prefHeight, prefHeightProperty, prefWidth, prefWidthProperty, resize, scaleShapeProperty, setBackground, setBorder, setCacheShape, setCenterShape, setHeight, setMaxHeight, setMaxSize, setMaxWidth, setMinHeight, setMinSize, setMinWidth, setOpaqueInsets, setPadding, setPrefHeight, setPrefSize, setPrefWidth, setScaleShape, setShape, setSnapToPixel, setWidth, shapeProperty, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, snapToPixelProperty, widthPropertyModifier and TypeMethodDescriptionfinal ObjectProperty<Background> The background of the Region, which is made up of zero or more BackgroundFills, and zero or more BackgroundImages.final ObjectProperty<Border> The border of the Region, which is made up of zero or more BorderStrokes, and zero or more BorderImages.final BooleanPropertyDefines a hint to the system indicating that the Shape used to define the region's background is stable and would benefit from caching.final BooleanPropertyDefines whether the shape is centered within theRegion's width and height.protected doublecomputePrefHeight(double width) Computes the preferred height of this region for the specified width.protected doublecomputePrefWidth(double height) Computes the preferred width of this region for the specified height.final BackgroundGets the value of thebackgroundproperty.final BorderGets the value of theborderproperty.final doubleGets the value of theheightproperty.final InsetsGets the value of theinsetsproperty.final doubleGets the value of themaxHeightproperty.final doubleGets the value of themaxWidthproperty.final doubleGets the value of theminHeightproperty.final doubleGets the value of theminWidthproperty.final InsetsGets the value of theopaqueInsetsproperty.final InsetsGets the value of thepaddingproperty.final doubleGets the value of theprefHeightproperty.final doubleGets the value of theprefWidthproperty.final ShapegetShape()Gets the value of theshapeproperty.An implementation may specify its own user-agent styles for this Region, and its children, by overriding this method.final doublegetWidth()Gets the value of thewidthproperty.final ReadOnlyDoublePropertyThe height of this resizable node.final ReadOnlyObjectProperty<Insets> The insets of the Region define the distance from the edge of the region (its layout bounds, or (0, 0, width, height)) to the edge of the content area.final booleanGets the value of thecacheShapeproperty.final booleanGets the value of thecenterShapeproperty.final booleanGets the value of thescaleShapeproperty.final booleanGets the value of thesnapToPixelproperty.protected voidlayoutInArea(Node child, double areaX, double areaY, double areaWidth, double areaHeight, double areaBaselineOffset, HPos halignment, VPos valignment) Utility method which lays out the child within an area of this region defined byareaX,areaY,areaWidthxareaHeight, with a baseline offset relative to that area.protected voidlayoutInArea(Node child, double areaX, double areaY, double areaWidth, double areaHeight, double areaBaselineOffset, Insets margin, boolean fillWidth, boolean fillHeight, HPos halignment, VPos valignment) Utility method which lays out the child within an area of this region defined byareaX,areaY,areaWidthxareaHeight, with a baseline offset relative to that area.static voidlayoutInArea(Node child, double areaX, double areaY, double areaWidth, double areaHeight, double areaBaselineOffset, Insets margin, boolean fillWidth, boolean fillHeight, HPos halignment, VPos valignment, boolean isSnapToPixel) Utility method which lays out the child within an area of it's parent defined byareaX,areaY,areaWidthxareaHeight, with a baseline offset relative to that area.protected voidlayoutInArea(Node child, double areaX, double areaY, double areaWidth, double areaHeight, double areaBaselineOffset, Insets margin, HPos halignment, VPos valignment) Utility method which lays out the child within an area of this region defined byareaX,areaY,areaWidthxareaHeight, with a baseline offset relative to that area.final doublemaxHeight(double width) Called during layout to determine the maximum height for this node.final DoublePropertyProperty for overriding the region's computed maximum height.final doublemaxWidth(double height) Called during layout to determine the maximum width for this node.final DoublePropertyProperty for overriding the region's computed maximum width.final doubleminHeight(double width) Called during layout to determine the minimum height for this node.final DoublePropertyProperty for overriding the region's computed minimum height.final doubleminWidth(double height) Called during layout to determine the minimum width for this node.final DoublePropertyProperty for overriding the region's computed minimum width.final ObjectProperty<Insets> Defines the area of the region within which completely opaque pixels are drawn.final ObjectProperty<Insets> The top, right, bottom, and left padding around the region's content.protected voidpositionInArea(Node child, double areaX, double areaY, double areaWidth, double areaHeight, double areaBaselineOffset, HPos halignment, VPos valignment) Utility method which positions the child within an area of this region defined byareaX,areaY,areaWidthxareaHeight, with a baseline offset relative to that area.static voidpositionInArea(Node child, double areaX, double areaY, double areaWidth, double areaHeight, double areaBaselineOffset, Insets margin, HPos halignment, VPos valignment, boolean isSnapToPixel) Utility method which positions the child within an area of this region defined byareaX,areaY,areaWidthxareaHeight, with a baseline offset relative to that area.final doubleprefHeight(double width) Called during layout to determine the preferred height for this node.final DoublePropertyProperty for overriding the region's computed preferred height.final doubleprefWidth(double height) Called during layout to determine the preferred width for this node.final DoublePropertyProperty for overriding the region's computed preferred width.voidresize(double width, double height) Invoked by the region's parent during layout to set the region's width and height.final BooleanPropertySpecifies whether the shape, if defined, is scaled to match the size of the Region.final voidsetBackground(Background value) Sets the value of thebackgroundproperty.final voidSets the value of theborderproperty.final voidsetCacheShape(boolean value) Sets the value of thecacheShapeproperty.final voidsetCenterShape(boolean value) Sets the value of thecenterShapeproperty.protected voidsetHeight(double value) Sets the value of theheightproperty.final voidsetMaxHeight(double value) Sets the value of themaxHeightproperty.voidsetMaxSize(double maxWidth, double maxHeight) Convenience method for overriding the region's computed maximum width and height.final voidsetMaxWidth(double value) Sets the value of themaxWidthproperty.final voidsetMinHeight(double value) Sets the value of theminHeightproperty.voidsetMinSize(double minWidth, double minHeight) Convenience method for overriding the region's computed minimum width and height.final voidsetMinWidth(double value) Sets the value of theminWidthproperty.final voidsetOpaqueInsets(Insets value) Sets the value of theopaqueInsetsproperty.final voidsetPadding(Insets value) Sets the value of thepaddingproperty.final voidsetPrefHeight(double value) Sets the value of theprefHeightproperty.voidsetPrefSize(double prefWidth, double prefHeight) Convenience method for overriding the region's computed preferred width and height.final voidsetPrefWidth(double value) Sets the value of theprefWidthproperty.final voidsetScaleShape(boolean value) Sets the value of thescaleShapeproperty.final voidSets the value of theshapeproperty.final voidsetSnapToPixel(boolean value) Sets the value of thesnapToPixelproperty.protected voidsetWidth(double value) Sets the value of thewidthproperty.final ObjectProperty<Shape> When specified, theShapewill cause the region to be rendered as the specified shape rather than as a rounded rectangle.final doubleUtility method to get the bottom inset which includes padding and border inset.final doubleUtility method to get the left inset which includes padding and border inset.final doubleUtility method to get the right inset which includes padding and border inset.final doubleUtility method to get the top inset which includes padding and border inset.protected doublesnapPosition(double value) Deprecated, for removal: This API element is subject to removal in a future version.doublesnapPositionX(double value) If this region's snapToPixel property is true, returns a value rounded to the nearest pixel in the horizontal direction, else returns the same value.doublesnapPositionY(double value) If this region's snapToPixel property is true, returns a value rounded to the nearest pixel in the vertical direction, else returns the same value.protected doublesnapSize(double value) Deprecated, for removal: This API element is subject to removal in a future version.replaced bysnapSizeX()andsnapSizeY()doublesnapSizeX(double value) If this region's snapToPixel property is true, returns a value ceiled to the nearest pixel in the horizontal direction, else returns the same value.doublesnapSizeY(double value) If this region's snapToPixel property is true, returns a value ceiled to the nearest pixel in the vertical direction, else returns the same value.protected doublesnapSpace(double value) Deprecated, for removal: This API element is subject to removal in a future version.replaced bysnapSpaceX()andsnapSpaceY()doublesnapSpaceX(double value) If this region's snapToPixel property is true, returns a value rounded to the nearest pixel in the horizontal direction, else returns the same value.doublesnapSpaceY(double value) If this region's snapToPixel property is true, returns a value rounded to the nearest pixel in the vertical direction, else returns the same value.final BooleanPropertyDefines whether this region adjusts position, spacing, and size values of its children to pixel boundaries.final ReadOnlyDoublePropertyThe width of this resizable node.Methods declared in class Parent
getBaselineOffset, getChildren, getChildrenUnmodifiable, getManagedChildren, getStylesheets, isNeedsLayout, layout, layoutChildren, needsLayoutProperty, requestLayout, requestParentLayout, setNeedsLayout, updateBoundsModifier and TypeMethodDescriptiondoubleCalculates the baseline offset based on the first managed child.protected ObservableList<Node> Gets the list of children of thisParent.Gets the list of children of thisParentas a read-only list.Gets the list of all managed children of thisParent.final ObservableList<String> Gets an observable list of string URLs linking to the stylesheets to use with this Parent's contents.final booleanGets the value of theneedsLayoutproperty.final voidlayout()Executes a top-down layout pass on the scene graph under this parent.protected voidInvoked byParent.layout()during a layout pass to position and resize the managed children.final ReadOnlyBooleanPropertyIndicates that this Node and its subnodes requires a layout pass on the next pulse.voidRequests a layout pass to be performed before the next scene is rendered.protected final voidRequests a layout pass of the parent to be performed before the next scene is rendered.protected final voidsetNeedsLayout(boolean value) Sets the value of theneedsLayoutproperty.protected voidUpdates the bounds of thisParentand its children.Methods declared in class Node
accessibleHelpProperty, accessibleRoleDescriptionProperty, accessibleRoleProperty, accessibleTextProperty, addEventFilter, addEventHandler, applyCss, autosize, blendModeProperty, boundsInLocalProperty, boundsInParentProperty, buildEventDispatchChain, cacheHintProperty, cacheProperty, clipProperty, computeAreaInScreen, contains, contains, cursorProperty, depthTestProperty, disabledProperty, disableProperty, effectiveNodeOrientationProperty, effectProperty, eventDispatcherProperty, executeAccessibleAction, fireEvent, focusedProperty, focusTraversableProperty, focusVisibleProperty, focusWithinProperty, getAccessibleHelp, getAccessibleRole, getAccessibleRoleDescription, getAccessibleText, getBlendMode, getBoundsInLocal, getBoundsInParent, getCacheHint, getClip, getCursor, getDepthTest, getEffect, getEffectiveNodeOrientation, getEventDispatcher, getId, getInitialCursor, getInputMethodRequests, getLayoutBounds, getLayoutX, getLayoutY, getLocalToParentTransform, getLocalToSceneTransform, getNodeOrientation, getOnContextMenuRequested, getOnDragDetected, getOnDragDone, getOnDragDropped, getOnDragEntered, getOnDragExited, getOnDragOver, getOnInputMethodTextChanged, getOnKeyPressed, getOnKeyReleased, getOnKeyTyped, getOnMouseClicked, getOnMouseDragDone, getOnMouseDragEntered, getOnMouseDragExited, getOnMouseDragged, getOnMouseDragOver, getOnMouseDragReleased, getOnMouseEntered, getOnMouseExited, getOnMouseMoved, getOnMousePressed, getOnMouseReleased, getOnRotate, getOnRotationFinished, getOnRotationStarted, getOnScroll, getOnScrollFinished, getOnScrollStarted, getOnSwipeDown, getOnSwipeLeft, getOnSwipeRight, getOnSwipeUp, getOnTouchMoved, getOnTouchPressed, getOnTouchReleased, getOnTouchStationary, getOnZoom, getOnZoomFinished, getOnZoomStarted, getOpacity, getParent, getProperties, getPseudoClassStates, getRotate, getRotationAxis, getScaleX, getScaleY, getScaleZ, getScene, getStyle, getStyleableParent, getStyleClass, getTransforms, getTranslateX, getTranslateY, getTranslateZ, getTypeSelector, getUserData, getViewOrder, hasProperties, hoverProperty, idProperty, inputMethodRequestsProperty, intersects, intersects, isCache, isDisable, isDisabled, isFocused, isFocusTraversable, isFocusVisible, isFocusWithin, isHover, isManaged, isMouseTransparent, isPickOnBounds, isPressed, isVisible, layoutBoundsProperty, layoutXProperty, layoutYProperty, localToParent, localToParent, localToParent, localToParent, localToParent, localToParentTransformProperty, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToSceneTransformProperty, localToScreen, localToScreen, localToScreen, localToScreen, localToScreen, lookup, lookupAll, managedProperty, mouseTransparentProperty, nodeOrientationProperty, notifyAccessibleAttributeChanged, onContextMenuRequestedProperty, onDragDetectedProperty, onDragDoneProperty, onDragDroppedProperty, onDragEnteredProperty, onDragExitedProperty, onDragOverProperty, onInputMethodTextChangedProperty, onKeyPressedProperty, onKeyReleasedProperty, onKeyTypedProperty, onMouseClickedProperty, onMouseDragDoneProperty, onMouseDragEnteredProperty, onMouseDragExitedProperty, onMouseDraggedProperty, onMouseDragOverProperty, onMouseDragReleasedProperty, onMouseEnteredProperty, onMouseExitedProperty, onMouseMovedProperty, onMousePressedProperty, onMouseReleasedProperty, onRotateProperty, onRotationFinishedProperty, onRotationStartedProperty, onScrollFinishedProperty, onScrollProperty, onScrollStartedProperty, onSwipeDownProperty, onSwipeLeftProperty, onSwipeRightProperty, onSwipeUpProperty, onTouchMovedProperty, onTouchPressedProperty, onTouchReleasedProperty, onTouchStationaryProperty, onZoomFinishedProperty, onZoomProperty, onZoomStartedProperty, opacityProperty, parentProperty, parentToLocal, parentToLocal, parentToLocal, parentToLocal, parentToLocal, pickOnBoundsProperty, pressedProperty, pseudoClassStateChanged, queryAccessibleAttribute, relocate, removeEventFilter, removeEventHandler, requestFocus, requestFocusTraversal, resizeRelocate, rotateProperty, rotationAxisProperty, scaleXProperty, scaleYProperty, scaleZProperty, sceneProperty, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, screenToLocal, screenToLocal, screenToLocal, setAccessibleHelp, setAccessibleRole, setAccessibleRoleDescription, setAccessibleText, setBlendMode, setCache, setCacheHint, setClip, setCursor, setDepthTest, setDisable, setDisabled, setEffect, setEventDispatcher, setEventHandler, setFocused, setFocusTraversable, setHover, setId, setInputMethodRequests, setLayoutX, setLayoutY, setManaged, setMouseTransparent, setNodeOrientation, setOnContextMenuRequested, setOnDragDetected, setOnDragDone, setOnDragDropped, setOnDragEntered, setOnDragExited, setOnDragOver, setOnInputMethodTextChanged, setOnKeyPressed, setOnKeyReleased, setOnKeyTyped, setOnMouseClicked, setOnMouseDragDone, setOnMouseDragEntered, setOnMouseDragExited, setOnMouseDragged, setOnMouseDragOver, setOnMouseDragReleased, setOnMouseEntered, setOnMouseExited, setOnMouseMoved, setOnMousePressed, setOnMouseReleased, setOnRotate, setOnRotationFinished, setOnRotationStarted, setOnScroll, setOnScrollFinished, setOnScrollStarted, setOnSwipeDown, setOnSwipeLeft, setOnSwipeRight, setOnSwipeUp, setOnTouchMoved, setOnTouchPressed, setOnTouchReleased, setOnTouchStationary, setOnZoom, setOnZoomFinished, setOnZoomStarted, setOpacity, setPickOnBounds, setPressed, setRotate, setRotationAxis, setScaleX, setScaleY, setScaleZ, setStyle, setTranslateX, setTranslateY, setTranslateZ, setUserData, setViewOrder, setVisible, snapshot, snapshot, startDragAndDrop, startFullDrag, styleProperty, toBack, toFront, toString, translateXProperty, translateYProperty, translateZProperty, usesMirroring, viewOrderProperty, visiblePropertyModifier and TypeMethodDescriptionfinal ObjectProperty<String> The accessible help text for thisNode.final ObjectProperty<String> The role description of thisNode.final ObjectProperty<AccessibleRole> The accessible role for thisNode.final ObjectProperty<String> The accessible text for thisNode.final <T extends Event>
voidaddEventFilter(EventType<T> eventType, EventHandler<? super T> eventFilter) Registers an event filter for this target.final <T extends Event>
voidaddEventHandler(EventType<T> eventType, EventHandler<? super T> eventHandler) Registers an event handler for this target.final voidapplyCss()If required, apply styles to this Node and its children, if any.final voidautosize()If the node is resizable, will set its layout bounds to its current preferred width and height.final ObjectProperty<BlendMode> TheBlendModeused to blend this individual node into the scene behind it.final ReadOnlyObjectProperty<Bounds> The rectangular bounds of thisNodein the node's untransformed local coordinate space.final ReadOnlyObjectProperty<Bounds> The rectangular bounds of thisNodein the parent coordinate system.Construct an event dispatch chain for this target.final ObjectProperty<CacheHint> Additional hint for controlling bitmap caching.final BooleanPropertyA performance hint to the system to indicate that thisNodeshould be cached as a bitmap.final ObjectProperty<Node> Specifies aNodeto use to define the clipping shape for this Node.doubleReturns the area of thisNodeprojected onto the physical screen in pixel units.booleancontains(double localX, double localY) Returnstrueif the given point (specified in the local coordinate space of thisNode) is contained within the shape of thisNode.booleanReturnstrueif the given point (specified in the local coordinate space of thisNode) is contained within the shape of thisNode.final ObjectProperty<Cursor> Defines the mouse cursor for thisNodeand subnodes.final ObjectProperty<DepthTest> Indicates whether depth testing is used when rendering this node.final ReadOnlyBooleanPropertyIndicates whether or not thisNodeis disabled.final BooleanPropertyDefines the individual disabled state of thisNode.The effective orientation of a node resolves the inheritance of node orientation, returning either left-to-right or right-to-left.final ObjectProperty<Effect> Specifies an effect to apply to thisNode.final ObjectProperty<EventDispatcher> Specifies the event dispatcher for this node.voidexecuteAccessibleAction(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.final voidFires the specified event.final ReadOnlyBooleanPropertyIndicates whether thisNodecurrently has the input focus.final BooleanPropertySpecifies whether thisNodeshould be a part of focus traversal cycle.final ReadOnlyBooleanPropertyIndicates whether thisNodeshould visibly indicate focus.final ReadOnlyBooleanPropertyIndicates whether thisNodeor any of its descendants currently has the input focus.final StringGets the value of theaccessibleHelpproperty.final AccessibleRoleGets the value of theaccessibleRoleproperty.final StringGets the value of theaccessibleRoleDescriptionproperty.final StringGets the value of theaccessibleTextproperty.final BlendModeGets the value of theblendModeproperty.final BoundsGets the value of theboundsInLocalproperty.final BoundsGets the value of theboundsInParentproperty.final CacheHintGets the value of thecacheHintproperty.final NodegetClip()Gets the value of theclipproperty.final CursorGets the value of thecursorproperty.final DepthTestGets the value of thedepthTestproperty.final EffectGets the value of theeffectproperty.final NodeOrientationGets the value of theeffectiveNodeOrientationproperty.final EventDispatcherGets the value of theeventDispatcherproperty.final StringgetId()The id of thisNode.protected CursorReturns the initial cursor state of this node, for use by the JavaFX CSS engine to correctly set its initial value.final InputMethodRequestsGets the value of theinputMethodRequestsproperty.final BoundsGets the value of thelayoutBoundsproperty.final doubleGets the value of thelayoutXproperty.final doubleGets the value of thelayoutYproperty.final TransformGets the value of thelocalToParentTransformproperty.final TransformGets the value of thelocalToSceneTransformproperty.final NodeOrientationGets the value of thenodeOrientationproperty.final EventHandler<? super ContextMenuEvent> Gets the value of theonContextMenuRequestedproperty.final EventHandler<? super MouseEvent> Gets the value of theonDragDetectedproperty.final EventHandler<? super DragEvent> Gets the value of theonDragDoneproperty.final EventHandler<? super DragEvent> Gets the value of theonDragDroppedproperty.final EventHandler<? super DragEvent> Gets the value of theonDragEnteredproperty.final EventHandler<? super DragEvent> Gets the value of theonDragExitedproperty.final EventHandler<? super DragEvent> Gets the value of theonDragOverproperty.final EventHandler<? super InputMethodEvent> Gets the value of theonInputMethodTextChangedproperty.final EventHandler<? super KeyEvent> Gets the value of theonKeyPressedproperty.final EventHandler<? super KeyEvent> Gets the value of theonKeyReleasedproperty.final EventHandler<? super KeyEvent> Gets the value of theonKeyTypedproperty.final EventHandler<? super MouseEvent> Gets the value of theonMouseClickedproperty.final EventHandler<? super MouseDragEvent> Gets the value of theonMouseDragDoneproperty.final EventHandler<? super MouseDragEvent> Gets the value of theonMouseDragEnteredproperty.final EventHandler<? super MouseDragEvent> Gets the value of theonMouseDragExitedproperty.final EventHandler<? super MouseEvent> Gets the value of theonMouseDraggedproperty.final EventHandler<? super MouseDragEvent> Gets the value of theonMouseDragOverproperty.final EventHandler<? super MouseDragEvent> Gets the value of theonMouseDragReleasedproperty.final EventHandler<? super MouseEvent> Gets the value of theonMouseEnteredproperty.final EventHandler<? super MouseEvent> Gets the value of theonMouseExitedproperty.final EventHandler<? super MouseEvent> Gets the value of theonMouseMovedproperty.final EventHandler<? super MouseEvent> Gets the value of theonMousePressedproperty.final EventHandler<? super MouseEvent> Gets the value of theonMouseReleasedproperty.final EventHandler<? super RotateEvent> Gets the value of theonRotateproperty.final EventHandler<? super RotateEvent> Gets the value of theonRotationFinishedproperty.final EventHandler<? super RotateEvent> Gets the value of theonRotationStartedproperty.final EventHandler<? super ScrollEvent> Gets the value of theonScrollproperty.final EventHandler<? super ScrollEvent> Gets the value of theonScrollFinishedproperty.final EventHandler<? super ScrollEvent> Gets the value of theonScrollStartedproperty.final EventHandler<? super SwipeEvent> Gets the value of theonSwipeDownproperty.final EventHandler<? super SwipeEvent> Gets the value of theonSwipeLeftproperty.final EventHandler<? super SwipeEvent> Gets the value of theonSwipeRightproperty.final EventHandler<? super SwipeEvent> Gets the value of theonSwipeUpproperty.final EventHandler<? super TouchEvent> Gets the value of theonTouchMovedproperty.final EventHandler<? super TouchEvent> Gets the value of theonTouchPressedproperty.final EventHandler<? super TouchEvent> Gets the value of theonTouchReleasedproperty.final EventHandler<? super TouchEvent> Gets the value of theonTouchStationaryproperty.final EventHandler<? super ZoomEvent> Gets the value of theonZoomproperty.final EventHandler<? super ZoomEvent> Gets the value of theonZoomFinishedproperty.final EventHandler<? super ZoomEvent> Gets the value of theonZoomStartedproperty.final doubleGets the value of theopacityproperty.final ParentGets the value of theparentproperty.final ObservableMap<Object, Object> Returns an observable map of properties on this node for use primarily by application developers.final ObservableSet<PseudoClass> Return the pseudo-class state of this Styleable.final doubleGets the value of therotateproperty.final Point3DGets the value of therotationAxisproperty.final doubleGets the value of thescaleXproperty.final doubleGets the value of thescaleYproperty.final doubleGets the value of thescaleZproperty.final ScenegetScene()Gets the value of thesceneproperty.final StringgetStyle()A string representation of the CSS style associated with this specificNode.Return the parent of this Styleable, or null if there is no parent.final ObservableList<String> A list of String identifiers which can be used to logically group Nodes, specifically for an external style engine.final ObservableList<Transform> final doubleGets the value of thetranslateXproperty.final doubleGets the value of thetranslateYproperty.final doubleGets the value of thetranslateZproperty.The type of thisStyleablethat is to be used in selector matching.Returns a previously set Object property, or null if no such property has been set using theNode.setUserData(java.lang.Object)method.final doubleGets the value of theviewOrderproperty.booleanTests if Node has properties.final ReadOnlyBooleanPropertyWhether or not thisNodeis being hovered over.final StringPropertyThe id of thisNode.Property holding InputMethodRequests.booleanintersects(double localX, double localY, double localWidth, double localHeight) Returnstrueif the given rectangle (specified in the local coordinate space of thisNode) intersects the shape of thisNode.booleanintersects(Bounds localBounds) Returnstrueif the given bounds (specified in the local coordinate space of thisNode) intersects the shape of thisNode.final booleanisCache()Gets the value of thecacheproperty.final booleanGets the value of thedisableproperty.final booleanGets the value of thedisabledproperty.final booleanGets the value of thefocusedproperty.final booleanGets the value of thefocusTraversableproperty.final booleanGets the value of thefocusVisibleproperty.final booleanGets the value of thefocusWithinproperty.final booleanisHover()Gets the value of thehoverproperty.final booleanGets the value of themanagedproperty.final booleanGets the value of themouseTransparentproperty.final booleanGets the value of thepickOnBoundsproperty.final booleanGets the value of thepressedproperty.final booleanGets the value of thevisibleproperty.final ReadOnlyObjectProperty<Bounds> The rectangular bounds that should be used for layout calculations for this node.final DoublePropertyDefines the x coordinate of the translation that is added to thisNode's transform for the purpose of layout.final DoublePropertyDefines the y coordinate of the translation that is added to thisNode's transform for the purpose of layout.localToParent(double localX, double localY) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its parent.localToParent(double x, double y, double z) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its parent.localToParent(Bounds localBounds) Transforms a bounds from the local coordinate space of thisNodeinto the coordinate space of its parent.localToParent(Point2D localPoint) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its parent.localToParent(Point3D localPoint) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its parent.final ReadOnlyObjectProperty<Transform> An affine transform that holds the computed local-to-parent transform.localToScene(double localX, double localY) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its scene.localToScene(double x, double y, boolean rootScene) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its scene.localToScene(double x, double y, double z) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its scene.localToScene(double x, double y, double z, boolean rootScene) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its scene.localToScene(Bounds localBounds) Transforms a bounds from the local coordinate space of thisNodeinto the coordinate space of its scene.localToScene(Bounds localBounds, boolean rootScene) Transforms a bounds from the local coordinate space of thisNodeinto the coordinate space of its scene.localToScene(Point2D localPoint) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its scene.localToScene(Point2D localPoint, boolean rootScene) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its scene.localToScene(Point3D localPoint) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its scene.localToScene(Point3D localPoint, boolean rootScene) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its scene.final ReadOnlyObjectProperty<Transform> An affine transform that holds the computed local-to-scene transform.localToScreen(double localX, double localY) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of itsScreen.localToScreen(double localX, double localY, double localZ) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of itsScreen.localToScreen(Bounds localBounds) Transforms a bounds from the local coordinate space of thisNodeinto the coordinate space of itsScreen.localToScreen(Point2D localPoint) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of itsScreen.localToScreen(Point3D localPoint) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of itsScreen.Finds thisNode, or the first sub-node, based on the given CSS selector.Finds allNodes, including this one and any children, which match the given CSS selector.final BooleanPropertyDefines whether or not this node's layout will be managed by its parent.final BooleanPropertyIftrue, this node (together with all its children) is completely transparent to mouse events.final ObjectProperty<NodeOrientation> Node orientation describes the flow of visual data within a node.final voidnotifyAccessibleAttributeChanged(AccessibleAttribute attributes) This method is called by the application to notify the assistive technology that the value for an attribute has changed.final ObjectProperty<EventHandler<? super ContextMenuEvent>> Defines a function to be called when a context menu has been requested on thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when drag gesture has been detected.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when thisNodeis a drag and drop gesture source after its data has been dropped on a drop target.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when the mouse button is released on thisNodeduring drag and drop gesture.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when drag gesture enters thisNode.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when drag gesture exits thisNode.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when drag gesture progresses within thisNode.final ObjectProperty<EventHandler<? super InputMethodEvent>> Defines a function to be called when thisNodehas input focus and the input method text has changed.final ObjectProperty<EventHandler<? super KeyEvent>> Defines a function to be called when thisNodeor its childNodehas input focus and a key has been pressed.final ObjectProperty<EventHandler<? super KeyEvent>> Defines a function to be called when thisNodeor its childNodehas input focus and a key has been released.final ObjectProperty<EventHandler<? super KeyEvent>> Defines a function to be called when thisNodeor its childNodehas input focus and a key has been typed.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when a mouse button has been clicked (pressed and released) on thisNode.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture ends with this node as its source.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture enters thisNode.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture leaves thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when a mouse button is pressed on thisNodeand then dragged.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture progresses within thisNode.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture ends (by releasing mouse button) within thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when the mouse enters thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when the mouse exits thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when mouse cursor moves within thisNodebut no buttons have been pushed.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when a mouse button has been pressed on thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when a mouse button has been released on thisNode.final ObjectProperty<EventHandler<? super RotateEvent>> Defines a function to be called when user performs a rotation action.final ObjectProperty<EventHandler<? super RotateEvent>> Defines a function to be called when a rotation gesture ends.final ObjectProperty<EventHandler<? super RotateEvent>> Defines a function to be called when a rotation gesture is detected.final ObjectProperty<EventHandler<? super ScrollEvent>> Defines a function to be called when a scrolling gesture ends.final ObjectProperty<EventHandler<? super ScrollEvent>> Defines a function to be called when user performs a scrolling action.final ObjectProperty<EventHandler<? super ScrollEvent>> Defines a function to be called when a scrolling gesture is detected.final ObjectProperty<EventHandler<? super SwipeEvent>> Defines a function to be called when a downward swipe gesture centered over this node happens.final ObjectProperty<EventHandler<? super SwipeEvent>> Defines a function to be called when a leftward swipe gesture centered over this node happens.final ObjectProperty<EventHandler<? super SwipeEvent>> Defines a function to be called when an rightward swipe gesture centered over this node happens.final ObjectProperty<EventHandler<? super SwipeEvent>> Defines a function to be called when an upward swipe gesture centered over this node happens.final ObjectProperty<EventHandler<? super TouchEvent>> Defines a function to be called when a touch point is moved.final ObjectProperty<EventHandler<? super TouchEvent>> Defines a function to be called when a new touch point is pressed.final ObjectProperty<EventHandler<? super TouchEvent>> Defines a function to be called when a touch point is released.final ObjectProperty<EventHandler<? super TouchEvent>> Defines a function to be called when a touch point stays pressed and still.final ObjectProperty<EventHandler<? super ZoomEvent>> Defines a function to be called when a zooming gesture ends.final ObjectProperty<EventHandler<? super ZoomEvent>> Defines a function to be called when user performs a zooming action.final ObjectProperty<EventHandler<? super ZoomEvent>> Defines a function to be called when a zooming gesture is detected.final DoublePropertySpecifies how opaque (that is, solid) theNodeappears.final ReadOnlyObjectProperty<Parent> The parent of thisNode.parentToLocal(double parentX, double parentY) Transforms a point from the coordinate space of the parent into the local coordinate space of thisNode.parentToLocal(double parentX, double parentY, double parentZ) Transforms a point from the coordinate space of the parent into the local coordinate space of thisNode.parentToLocal(Bounds parentBounds) Transforms a rectangle from the coordinate space of the parent into the local coordinate space of thisNode.parentToLocal(Point2D parentPoint) Transforms a point from the coordinate space of the parent into the local coordinate space of thisNode.parentToLocal(Point3D parentPoint) Transforms a point from the coordinate space of the parent into the local coordinate space of thisNode.final BooleanPropertyDefines how the picking computation is done for this node when triggered by aMouseEventor acontainsfunction call.final ReadOnlyBooleanPropertyWhether or not theNodeis pressed.final voidpseudoClassStateChanged(PseudoClass pseudoClass, boolean active) Used to specify that a pseudo-class of this Node has changed.queryAccessibleAttribute(AccessibleAttribute attribute, Object... parameters) This method is called by the assistive technology to request the value for an attribute.voidrelocate(double x, double y) Sets the node's layoutX and layoutY translation properties in order to relocate this node to the x,y location in the parent.final <T extends Event>
voidremoveEventFilter(EventType<T> eventType, EventHandler<? super T> eventFilter) Unregisters a previously registered event filter from this target.final <T extends Event>
voidremoveEventHandler(EventType<T> eventType, EventHandler<? super T> eventHandler) Unregisters a previously registered event handler from this target.voidRequests that thisNodeget the input focus, and that thisNode's top-level ancestor become the focused window.final booleanrequestFocusTraversal(TraversalDirection direction) Requests to move the focus from thisNodein the specified direction.voidresizeRelocate(double x, double y, double width, double height) If the node is resizable, will set its layout bounds to the specified width and height.final DoublePropertyDefines the angle of rotation about theNode's center, measured in degrees.final ObjectProperty<Point3D> Defines the axis of rotation of thisNode.final DoublePropertyDefines the factor by which coordinates are scaled about the center of the object along the X axis of thisNode.final DoublePropertyDefines the factor by which coordinates are scaled about the center of the object along the Y axis of thisNode.final DoublePropertyDefines the factor by which coordinates are scaled about the center of the object along the Z axis of thisNode.final ReadOnlyObjectProperty<Scene> TheScenethat thisNodeis part of.sceneToLocal(double sceneX, double sceneY) Transforms a point from the coordinate space of the scene into the local coordinate space of thisNode.sceneToLocal(double x, double y, boolean rootScene) Transforms a point from the coordinate space of the scene into the local coordinate space of thisNode.sceneToLocal(double sceneX, double sceneY, double sceneZ) Transforms a point from the coordinate space of the scene into the local coordinate space of thisNode.sceneToLocal(Bounds sceneBounds) Transforms a rectangle from the coordinate space of the scene into the local coordinate space of thisNode.sceneToLocal(Bounds bounds, boolean rootScene) Transforms a bounds from the coordinate space of the scene into the local coordinate space of thisNode.sceneToLocal(Point2D scenePoint) Transforms a point from the coordinate space of the scene into the local coordinate space of thisNode.sceneToLocal(Point2D point, boolean rootScene) Transforms a point from the coordinate space of the scene into the local coordinate space of thisNode.sceneToLocal(Point3D scenePoint) Transforms a point from the coordinate space of the scene into the local coordinate space of thisNode.screenToLocal(double screenX, double screenY) Transforms a point from the coordinate space of theScreeninto the local coordinate space of thisNode.screenToLocal(Bounds screenBounds) Transforms a rectangle from the coordinate space of theScreeninto the local coordinate space of thisNode.screenToLocal(Point2D screenPoint) Transforms a point from the coordinate space of theScreeninto the local coordinate space of thisNode.final voidsetAccessibleHelp(String value) Sets the value of theaccessibleHelpproperty.final voidsetAccessibleRole(AccessibleRole value) Sets the value of theaccessibleRoleproperty.final voidSets the value of theaccessibleRoleDescriptionproperty.final voidsetAccessibleText(String value) Sets the value of theaccessibleTextproperty.final voidsetBlendMode(BlendMode value) Sets the value of theblendModeproperty.final voidsetCache(boolean value) Sets the value of thecacheproperty.final voidsetCacheHint(CacheHint value) Sets the value of thecacheHintproperty.final voidSets the value of theclipproperty.final voidSets the value of thecursorproperty.final voidsetDepthTest(DepthTest value) Sets the value of thedepthTestproperty.final voidsetDisable(boolean value) Sets the value of thedisableproperty.protected final voidsetDisabled(boolean value) Sets the value of thedisabledproperty.final voidSets the value of theeffectproperty.final voidSets the value of theeventDispatcherproperty.protected final <T extends Event>
voidsetEventHandler(EventType<T> eventType, EventHandler<? super T> eventHandler) Sets the handler to use for this event type.protected final voidsetFocused(boolean value) Sets the value of thefocusedproperty.final voidsetFocusTraversable(boolean value) Sets the value of thefocusTraversableproperty.protected final voidsetHover(boolean value) Sets the value of thehoverproperty.final voidSets the value of theidproperty.final voidSets the value of theinputMethodRequestsproperty.final voidsetLayoutX(double value) Sets the value of thelayoutXproperty.final voidsetLayoutY(double value) Sets the value of thelayoutYproperty.final voidsetManaged(boolean value) Sets the value of themanagedproperty.final voidsetMouseTransparent(boolean value) Sets the value of themouseTransparentproperty.final voidsetNodeOrientation(NodeOrientation orientation) Sets the value of thenodeOrientationproperty.final voidsetOnContextMenuRequested(EventHandler<? super ContextMenuEvent> value) Sets the value of theonContextMenuRequestedproperty.final voidsetOnDragDetected(EventHandler<? super MouseEvent> value) Sets the value of theonDragDetectedproperty.final voidsetOnDragDone(EventHandler<? super DragEvent> value) Sets the value of theonDragDoneproperty.final voidsetOnDragDropped(EventHandler<? super DragEvent> value) Sets the value of theonDragDroppedproperty.final voidsetOnDragEntered(EventHandler<? super DragEvent> value) Sets the value of theonDragEnteredproperty.final voidsetOnDragExited(EventHandler<? super DragEvent> value) Sets the value of theonDragExitedproperty.final voidsetOnDragOver(EventHandler<? super DragEvent> value) Sets the value of theonDragOverproperty.final voidsetOnInputMethodTextChanged(EventHandler<? super InputMethodEvent> value) Sets the value of theonInputMethodTextChangedproperty.final voidsetOnKeyPressed(EventHandler<? super KeyEvent> value) Sets the value of theonKeyPressedproperty.final voidsetOnKeyReleased(EventHandler<? super KeyEvent> value) Sets the value of theonKeyReleasedproperty.final voidsetOnKeyTyped(EventHandler<? super KeyEvent> value) Sets the value of theonKeyTypedproperty.final voidsetOnMouseClicked(EventHandler<? super MouseEvent> value) Sets the value of theonMouseClickedproperty.final voidsetOnMouseDragDone(EventHandler<? super MouseDragEvent> value) Sets the value of theonMouseDragDoneproperty.final voidsetOnMouseDragEntered(EventHandler<? super MouseDragEvent> value) Sets the value of theonMouseDragEnteredproperty.final voidsetOnMouseDragExited(EventHandler<? super MouseDragEvent> value) Sets the value of theonMouseDragExitedproperty.final voidsetOnMouseDragged(EventHandler<? super MouseEvent> value) Sets the value of theonMouseDraggedproperty.final voidsetOnMouseDragOver(EventHandler<? super MouseDragEvent> value) Sets the value of theonMouseDragOverproperty.final voidsetOnMouseDragReleased(EventHandler<? super MouseDragEvent> value) Sets the value of theonMouseDragReleasedproperty.final voidsetOnMouseEntered(EventHandler<? super MouseEvent> value) Sets the value of theonMouseEnteredproperty.final voidsetOnMouseExited(EventHandler<? super MouseEvent> value) Sets the value of theonMouseExitedproperty.final voidsetOnMouseMoved(EventHandler<? super MouseEvent> value) Sets the value of theonMouseMovedproperty.final voidsetOnMousePressed(EventHandler<? super MouseEvent> value) Sets the value of theonMousePressedproperty.final voidsetOnMouseReleased(EventHandler<? super MouseEvent> value) Sets the value of theonMouseReleasedproperty.final voidsetOnRotate(EventHandler<? super RotateEvent> value) Sets the value of theonRotateproperty.final voidsetOnRotationFinished(EventHandler<? super RotateEvent> value) Sets the value of theonRotationFinishedproperty.final voidsetOnRotationStarted(EventHandler<? super RotateEvent> value) Sets the value of theonRotationStartedproperty.final voidsetOnScroll(EventHandler<? super ScrollEvent> value) Sets the value of theonScrollproperty.final voidsetOnScrollFinished(EventHandler<? super ScrollEvent> value) Sets the value of theonScrollFinishedproperty.final voidsetOnScrollStarted(EventHandler<? super ScrollEvent> value) Sets the value of theonScrollStartedproperty.final voidsetOnSwipeDown(EventHandler<? super SwipeEvent> value) Sets the value of theonSwipeDownproperty.final voidsetOnSwipeLeft(EventHandler<? super SwipeEvent> value) Sets the value of theonSwipeLeftproperty.final voidsetOnSwipeRight(EventHandler<? super SwipeEvent> value) Sets the value of theonSwipeRightproperty.final voidsetOnSwipeUp(EventHandler<? super SwipeEvent> value) Sets the value of theonSwipeUpproperty.final voidsetOnTouchMoved(EventHandler<? super TouchEvent> value) Sets the value of theonTouchMovedproperty.final voidsetOnTouchPressed(EventHandler<? super TouchEvent> value) Sets the value of theonTouchPressedproperty.final voidsetOnTouchReleased(EventHandler<? super TouchEvent> value) Sets the value of theonTouchReleasedproperty.final voidsetOnTouchStationary(EventHandler<? super TouchEvent> value) Sets the value of theonTouchStationaryproperty.final voidsetOnZoom(EventHandler<? super ZoomEvent> value) Sets the value of theonZoomproperty.final voidsetOnZoomFinished(EventHandler<? super ZoomEvent> value) Sets the value of theonZoomFinishedproperty.final voidsetOnZoomStarted(EventHandler<? super ZoomEvent> value) Sets the value of theonZoomStartedproperty.final voidsetOpacity(double value) Sets the value of theopacityproperty.final voidsetPickOnBounds(boolean value) Sets the value of thepickOnBoundsproperty.protected final voidsetPressed(boolean value) Sets the value of thepressedproperty.final voidsetRotate(double value) Sets the value of therotateproperty.final voidsetRotationAxis(Point3D value) Sets the value of therotationAxisproperty.final voidsetScaleX(double value) Sets the value of thescaleXproperty.final voidsetScaleY(double value) Sets the value of thescaleYproperty.final voidsetScaleZ(double value) Sets the value of thescaleZproperty.final voidA string representation of the CSS style associated with this specificNode.final voidsetTranslateX(double value) Sets the value of thetranslateXproperty.final voidsetTranslateY(double value) Sets the value of thetranslateYproperty.final voidsetTranslateZ(double value) Sets the value of thetranslateZproperty.voidsetUserData(Object value) Convenience method for setting a single Object property that can be retrieved at a later date.final voidsetViewOrder(double value) Sets the value of theviewOrderproperty.final voidsetVisible(boolean value) Sets the value of thevisibleproperty.snapshot(SnapshotParameters params, WritableImage image) Takes a snapshot of this node and returns the rendered image when it is ready.voidsnapshot(Callback<SnapshotResult, Void> callback, SnapshotParameters params, WritableImage image) Takes a snapshot of this node at the next frame and calls the specified callback method when the image is ready.startDragAndDrop(TransferMode... transferModes) Confirms a potential drag and drop gesture that is recognized over thisNode.voidStarts a full press-drag-release gesture with this node as gesture source.final StringPropertyA string representation of the CSS style associated with this specificNode.voidtoBack()Moves thisNodeto the back of its sibling nodes in terms of z-order.voidtoFront()Moves thisNodeto the front of its sibling nodes in terms of z-order.toString()Returns a string representation for the object.final DoublePropertyDefines the x coordinate of the translation that is added to thisNode's transform.final DoublePropertyDefines the y coordinate of the translation that is added to thisNode's transform.final DoublePropertyDefines the Z coordinate of the translation that is added to the transformed coordinates of thisNode.booleanDetermines whether a node should be mirrored when node orientation is right-to-left.final DoublePropertyDefines the rendering and picking order of thisNodewithin its parent.final BooleanPropertySpecifies whether thisNodeand any subnodes should be rendered as part of the scene graph.Methods declared in class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods declared in interface Styleable
getStyleableNodeModifier and TypeMethodDescriptiondefault NodeReturns the Node that represents this Styleable object.
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Property Details
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item
The data value associated with this Cell. This value is set by the virtualized Control when the Cell is created or updated. This represents the raw data value.This value should only be set in subclasses of Cell by the virtualised user interface controls that know how to properly work with the Cell class.
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empty
A property used to represent whether the cell has any contents. If true, then the Cell contains no data and is not associated with any data item in the virtualized Control.When a cell is empty, it can be styled differently via the 'empty' CSS pseudo class state. For example, it may not receive any alternate row highlighting, or it may not receive hover background fill when hovered.
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selected
Indicates whether or not this cell has been selected. For example, a ListView defines zero or more cells as being the "selected" cells.- See Also:
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editing
Property representing whether this cell is currently in its editing state.- See Also:
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editable
A property representing whether this cell is allowed to be put into an editing state. By default editable is set to true in Cells (although for a subclass of Cell to be allowed to enter its editing state, it may have to satisfy additional criteria. For example, ListCell requires that the ListVieweditableproperty is also true.- See Also:
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Constructor Details
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Cell
public Cell()Creates a default Cell with the default style class of 'cell'.
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Method Details
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itemProperty
The data value associated with this Cell. This value is set by the virtualized Control when the Cell is created or updated. This represents the raw data value.This value should only be set in subclasses of Cell by the virtualised user interface controls that know how to properly work with the Cell class.
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- the data value associated with this cell
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setItem
Sets the item to the given value - should not be called directly as the item is managed by the virtualized control.- Parameters:
value- the new data value to set in this cell
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getItem
Returns the data value associated with this Cell.- Returns:
- the data value associated with this cell
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emptyProperty
A property used to represent whether the cell has any contents. If true, then the Cell contains no data and is not associated with any data item in the virtualized Control.When a cell is empty, it can be styled differently via the 'empty' CSS pseudo class state. For example, it may not receive any alternate row highlighting, or it may not receive hover background fill when hovered.
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- the representation of whether this cell has any contents
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isEmpty
public final boolean isEmpty()Returns a boolean representing whether the cell is considered to be empty or not.- Returns:
- true if cell is empty, otherwise false
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selectedProperty
Indicates whether or not this cell has been selected. For example, a ListView defines zero or more cells as being the "selected" cells.- Returns:
- the representation of whether this cell has been selected
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isSelected
public final boolean isSelected()Returns whether this cell is currently selected or not.- Returns:
- True if the cell is selected, false otherwise.
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isEditing
public final boolean isEditing()Represents whether the cell is currently in its editing state or not.- Returns:
- true if this cell is currently in its editing state, otherwise false
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editingProperty
Property representing whether this cell is currently in its editing state.- Returns:
- the representation of whether this cell is currently in its editing state
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setEditable
public final void setEditable(boolean value) Allows for certain cells to not be able to be edited. This is useful in cases where, say, a List has 'header rows' - it does not make sense for the header rows to be editable, so they should have editable set to false.- Parameters:
value- A boolean representing whether the cell is editable or not. If true, the cell is editable, and if it is false, the cell can not be edited.
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isEditable
public final boolean isEditable()Returns whether this cell is allowed to be put into an editing state.- Returns:
- true if this cell is allowed to be put into an editing state, otherwise false
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editableProperty
A property representing whether this cell is allowed to be put into an editing state. By default editable is set to true in Cells (although for a subclass of Cell to be allowed to enter its editing state, it may have to satisfy additional criteria. For example, ListCell requires that the ListVieweditableproperty is also true.- Returns:
- the representation of whether this cell is allowed to be put into an editing state
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startEdit
public void startEdit()Starts an edit to the value of the cell. Call this function to transition from a non-editing state into an editing state, if the cell is editable. If this cell is already in an editing state, it will stay in it. -
cancelEdit
public void cancelEdit()Cancels an edit to the value of the cell. Call this function to transition from an editing state into a non-editing state, without saving any user input. -
commitEdit
Commits an edit to the value of the cell. Call this function when appropriate (based on the user interaction requirements of your cell editing user interface) to do two things:- Fire the appropriate events back to the backing UI control (e.g.,
ListView). This will begin the process of pushing this edit back to the relevant data source / property (although it does not guarantee that this will be successful - that is dependent upon the specific edit commit handler being used). Refer to the UI control class javadoc for more detail. - Begin the transition from an editing state into a non-editing state.
In general there is no need to override this method in custom cell implementations - it should be sufficient to simply call this method when appropriate (e.g., when the user pressed the Enter key, you may do something like
cell.commitEdit(converter.fromString(textField.getText()));- Parameters:
newValue- the value as input by the end user, which should be persisted in the relevant way given the data source underpinning the user interface and the install edit commit handler of the UI control
- Fire the appropriate events back to the backing UI control (e.g.,
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updateItem
The updateItem method should not be called by developers, but it is the best method for developers to override to allow for them to customise the visuals of the cell. To clarify, developers should never call this method in their code (they should leave it up to the UI control, such as theListViewcontrol) to call this method. However, the purpose of having the updateItem method is so that developers, when specifying custom cell factories (again, like the ListViewcell factory), the updateItem method can be overridden to allow for complete customisation of the cell.It is very important that subclasses of Cell override the updateItem method properly, as failure to do so will lead to issues such as blank cells or cells with unexpected content appearing within them. Here is an example of how to properly override the updateItem method:
protected void updateItem(T item, boolean empty) { super.updateItem(item, empty); if (empty || item == null) { setText(null); setGraphic(null); } else { setText(item.toString()); } }Note in this code sample two important points:
- We call the super.updateItem(T, boolean) method. If this is not done, the item and empty properties are not correctly set, and you are likely to end up with graphical issues.
- We test for the
emptycondition, and if true, we set the text and graphic properties to null. If we do not do this, it is almost guaranteed that end users will see graphical artifacts in cells unexpectedly.
- Parameters:
item- The new item for the cell.empty- whether or not this cell represents data from the list. If it is empty, then it does not represent any domain data, but is a cell being used to render an "empty" row.
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updateSelected
public void updateSelected(boolean selected) Updates whether this cell is in a selected state or not.- Parameters:
selected- whether or not to select this cell.
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isItemChanged
This method is called by Cell subclasses so that certain CPU-intensive actions (specifically, callingupdateItem(Object, boolean)) are only performed when necessary (that is, they are only performed when the currently setitemis considered to be different than the proposed new item that could be set).The default implementation of this method tests against equality, but developers are able to override this method to perform checks in other ways that are specific to their domain.
- Parameters:
oldItem- The currently-set item contained within the cell (i.e. it is the same as what is available viagetItem()).newItem- The item that will be set in the cell, if this method returns true. If this method returns false, it may not be set.- Returns:
- Returns true if the new item is considered to be different than the old item. By default this method tests against equality, but subclasses may alter the implementation to test appropriate to their needs.
- Since:
- JavaFX 8u40
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getInitialFocusTraversable
Returns the initial focus traversable state of this control, for use by the JavaFX CSS engine to correctly set its initial value. This method is overridden as by default UI controls have focus traversable set to true, but that is not appropriate for this control.- Overrides:
getInitialFocusTraversablein classControl- Returns:
- the initial focus traversable state of this control
- Since:
- 9
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snapPositionX()andsnapPositionY()