Class ListView<T>
- Type Parameters:
T- This type is used to represent the type of the objects stored in the ListViewsitemsObservableList. It is also used in theselection modelandfocus model.
- All Implemented Interfaces:
Styleable, EventTarget, Skinnable
Populating a ListView
A simple example of how to create and populate a ListView of names (Strings) is shown here:
ObservableList<String> names = FXCollections.observableArrayList(
"Julia", "Ian", "Sue", "Matthew", "Hannah", "Stephan", "Denise");
ListView<String> listView = new ListView<String>(names);
The elements of the ListView are contained within the
items ObservableList. This
ObservableList is automatically observed by the ListView, such that any
changes that occur inside the ObservableList will be automatically shown in
the ListView itself. If passing the ObservableList in to the
ListView constructor is not feasible, the recommended approach for setting
the items is to simply call:
ObservableList<T> content = ...
listView.setItems(content);
The end result of this is, as noted above, that the ListView will automatically refresh the view to represent the items in the list.
Another approach, whilst accepted by the ListView, is not the recommended approach:
List<T> content = ...
getItems().setAll(content);
The issue with the approach shown above is that the content list is being
copied into the items list - meaning that subsequent changes to the content
list are not observed, and will not be reflected visually within the ListView.
ListView Selection / Focus APIs
To track selection and focus, it is necessary to become familiar with the
SelectionModel and FocusModel classes. A ListView has at most
one instance of each of these classes, available from
selectionModel and
focusModel properties respectively.
Whilst it is possible to use this API to set a new selection model, in
most circumstances this is not necessary - the default selection and focus
models should work in most circumstances.
The default SelectionModel used when instantiating a ListView is
an implementation of the MultipleSelectionModel abstract class.
However, as noted in the API documentation for
the selectionMode
property, the default value is SelectionMode.SINGLE. To enable
multiple selection in a default ListView instance, it is therefore necessary
to do the following:
listView.getSelectionModel().setSelectionMode(SelectionMode.MULTIPLE);
Customizing ListView Visuals
The visuals of the ListView can be entirely customized by replacing the
default cell factory. A cell factory is used to
generate ListCell instances, which are used to represent an item in the
ListView. See the Cell class documentation for a more complete
description of how to write custom Cells.
Warning: Nodes should not be inserted directly into the items list
ListView allows for the items list to contain elements of any type, including
Node instances. Putting nodes into
the items list is strongly discouraged, as it can
lead to unexpected results.
Important points to note:
- Avoid inserting
Nodeinstances directly into the items list or its data model. - The recommended approach is to put the relevant information into the items list, and
provide a custom
cell factoryto create the nodes for a given cell and update them on demand using the data stored in the item for that cell. - Avoid creating new
Nodes in theupdateItemmethod of a customcell factory.
The following minimal example shows how to create a custom cell factory for ListView containing Nodes:
ListView<Color> lv = new ListView<>();
lv.getItems().addAll(Color.RED, Color.GREEN, Color.BLUE);
lv.setCellFactory(p -> {
return new ListCell<>() {
private final Rectangle rectangle;
{
setContentDisplay(ContentDisplay.GRAPHIC_ONLY);
rectangle = new Rectangle(10, 10);
}
@Override
protected void updateItem(Color item, boolean empty) {
super.updateItem(item, empty);
if (item == null || empty) {
setGraphic(null);
} else {
rectangle.setFill(item);
setGraphic(rectangle);
}
}
};
});
This example has an anonymous custom ListCell class in the custom cell factory.
Note that the Rectangle (Node) object needs to be created in the instance initialization block
or the constructor of the custom ListCell class and updated/used in its updateItem method.
Editing
This control supports inline editing of values, and this section attempts to give an overview of the available APIs and how you should use them.
Firstly, cell editing most commonly requires a different user interface
than when a cell is not being edited. This is the responsibility of the
Cell implementation being used. For ListView, this is the responsibility
of the cell factory. It is your choice whether the cell is
permanently in an editing state (e.g. this is common for CheckBox cells),
or to switch to a different UI when editing begins (e.g. when a double-click
is received on a cell).
To know when editing has been requested on a cell,
simply override the Cell.startEdit() method, and
update the cell text and
graphic properties as
appropriate (e.g. set the text to null and set the graphic to be a
TextField). Additionally, you should also override
Cell.cancelEdit() to reset the UI back to its original visual state
when the editing concludes. In both cases it is important that you also
ensure that you call the super method to have the cell perform all duties it
must do to enter or exit its editing mode.
Once your cell is in an editing state, the next thing you are most probably
interested in is how to commit or cancel the editing that is taking place. This is your
responsibility as the cell factory provider. Your cell implementation will know
when the editing is over, based on the user input (e.g. when the user presses
the Enter or ESC keys on their keyboard). When this happens, it is your
responsibility to call Cell.commitEdit(Object) or
Cell.cancelEdit(), as appropriate.
When you call Cell.commitEdit(Object) an event is fired to the
ListView, which you can observe by adding an EventHandler via
setOnEditCommit(javafx.event.EventHandler). Similarly,
you can also observe edit events for
edit start
and edit cancel.
By default the ListView edit commit handler is non-null, with a default
handler that attempts to overwrite the property value for the
item in the currently-being-edited row. It is able to do this as the
Cell.commitEdit(Object) method is passed in the new value, and this
is passed along to the edit commit handler via the
ListView.EditEvent that is fired. It is simply a matter of calling
ListView.EditEvent.getNewValue() to retrieve this value.
It is very important to note that if you call
setOnEditCommit(javafx.event.EventHandler) with your own
EventHandler, then you will be removing the default handler. Unless
you then handle the writeback to the property (or the relevant data source),
nothing will happen. You can work around this by using the
Node.addEventHandler(javafx.event.EventType, javafx.event.EventHandler)
method to add a editCommitEvent() EventType with
your desired EventHandler as the second argument. Using this method,
you will not replace the default implementation, but you will be notified when
an edit commit has occurred.
Hopefully this summary answers some of the commonly asked questions. Fortunately, JavaFX ships with a number of pre-built cell factories that handle all the editing requirements on your behalf. You can find these pre-built cell factories in the javafx.scene.control.cell package.
- Since:
- JavaFX 2.0
- See Also:
-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic classAnEventsubclass used specifically in ListView for representing edit-related events. -
Property Summary
PropertiesTypePropertyDescriptionSetting a custom cell factory has the effect of deferring all cell creation, allowing for total customization of the cell.final BooleanPropertySpecifies whether this ListView is editable - only if the ListView and the ListCells within it are both editable will a ListCell be able to go into their editing state.final ReadOnlyIntegerPropertyA property used to represent the index of the item currently being edited in the ListView, if editing is taking place, or -1 if no item is being edited.final DoublePropertySpecifies whether this control has cells that are a fixed height (of the specified value).final ObjectProperty<FocusModel<T>> The FocusModel provides the API through which it is possible to both get and set the focus on a single item within a ListView.final ObjectProperty<ObservableList<T>> The underlying data model for the ListView.final ObjectProperty<EventHandler<ListView.EditEvent<T>>> This event handler will be fired when the user cancels editing a cell.final ObjectProperty<EventHandler<ListView.EditEvent<T>>> This property is used when the user performs an action that should result in their editing input being persisted.final ObjectProperty<EventHandler<ListView.EditEvent<T>>> This event handler will be fired when the user successfully initiates editing.final ObjectProperty<EventHandler<ScrollToEvent<Integer>>> Called when there's a request to scroll an index into view usingscrollTo(int)orscrollTo(Object)final ObjectProperty<Orientation> The orientation of theListView- this can either be horizontal or vertical.final ObjectProperty<Node> TheNodeto show to the user when theListViewhas no content to show.final ObjectProperty<MultipleSelectionModel<T>> The SelectionModel provides the API through which it is possible to select single or multiple items within a ListView, as well as inspect which items have been selected by the user.Properties declared in class Control
contextMenu, skin, tooltipTypePropertyDescriptionfinal ObjectProperty<ContextMenu> The ContextMenu to show for this control.final ObjectProperty<Skin<?>> Skin is responsible for rendering thisControl.final ObjectProperty<Tooltip> The ToolTip for this control.Properties declared in class Region
background, border, cacheShape, centerShape, height, insets, maxHeight, maxWidth, minHeight, minWidth, opaqueInsets, padding, prefHeight, prefWidth, scaleShape, shape, snapToPixel, widthTypePropertyDescriptionfinal ObjectProperty<Background> The background of the Region, which is made up of zero or more BackgroundFills, and zero or more BackgroundImages.final ObjectProperty<Border> The border of the Region, which is made up of zero or more BorderStrokes, and zero or more BorderImages.final BooleanPropertyDefines a hint to the system indicating that the Shape used to define the region's background is stable and would benefit from caching.final BooleanPropertyDefines whether the shape is centered within theRegion's width and height.final ReadOnlyDoublePropertyThe height of this resizable node.final ReadOnlyObjectProperty<Insets> The insets of the Region define the distance from the edge of the region (its layout bounds, or (0, 0, width, height)) to the edge of the content area.final DoublePropertyProperty for overriding the region's computed maximum height.final DoublePropertyProperty for overriding the region's computed maximum width.final DoublePropertyProperty for overriding the region's computed minimum height.final DoublePropertyProperty for overriding the region's computed minimum width.final ObjectProperty<Insets> Defines the area of the region within which completely opaque pixels are drawn.final ObjectProperty<Insets> The top, right, bottom, and left padding around the region's content.final DoublePropertyProperty for overriding the region's computed preferred height.final DoublePropertyProperty for overriding the region's computed preferred width.final BooleanPropertySpecifies whether the shape, if defined, is scaled to match the size of the Region.final ObjectProperty<Shape> When specified, theShapewill cause the region to be rendered as the specified shape rather than as a rounded rectangle.final BooleanPropertyDefines whether this region adjusts position, spacing, and size values of its children to pixel boundaries.final ReadOnlyDoublePropertyThe width of this resizable node.Properties declared in class Parent
needsLayoutTypePropertyDescriptionfinal ReadOnlyBooleanPropertyIndicates that this Node and its subnodes requires a layout pass on the next pulse.Properties declared in class Node
accessibleHelp, accessibleRoleDescription, accessibleRole, accessibleText, blendMode, boundsInLocal, boundsInParent, cacheHint, cache, clip, cursor, depthTest, disabled, disable, effectiveNodeOrientation, effect, eventDispatcher, focused, focusTraversable, focusVisible, focusWithin, hover, id, inputMethodRequests, layoutBounds, layoutX, layoutY, localToParentTransform, localToSceneTransform, managed, mouseTransparent, nodeOrientation, onContextMenuRequested, onDragDetected, onDragDone, onDragDropped, onDragEntered, onDragExited, onDragOver, onInputMethodTextChanged, onKeyPressed, onKeyReleased, onKeyTyped, onMouseClicked, onMouseDragDone, onMouseDragEntered, onMouseDragExited, onMouseDragged, onMouseDragOver, onMouseDragReleased, onMouseEntered, onMouseExited, onMouseMoved, onMousePressed, onMouseReleased, onRotate, onRotationFinished, onRotationStarted, onScrollFinished, onScroll, onScrollStarted, onSwipeDown, onSwipeLeft, onSwipeRight, onSwipeUp, onTouchMoved, onTouchPressed, onTouchReleased, onTouchStationary, onZoomFinished, onZoom, onZoomStarted, opacity, parent, pickOnBounds, pressed, rotate, rotationAxis, scaleX, scaleY, scaleZ, scene, style, translateX, translateY, translateZ, viewOrder, visibleTypePropertyDescriptionfinal ObjectProperty<String> The accessible help text for thisNode.final ObjectProperty<String> The role description of thisNode.final ObjectProperty<AccessibleRole> The accessible role for thisNode.final ObjectProperty<String> The accessible text for thisNode.final ObjectProperty<BlendMode> TheBlendModeused to blend this individual node into the scene behind it.final ReadOnlyObjectProperty<Bounds> The rectangular bounds of thisNodein the node's untransformed local coordinate space.final ReadOnlyObjectProperty<Bounds> The rectangular bounds of thisNodein the parent coordinate system.final ObjectProperty<CacheHint> Additional hint for controlling bitmap caching.final BooleanPropertyA performance hint to the system to indicate that thisNodeshould be cached as a bitmap.final ObjectProperty<Node> Specifies aNodeto use to define the clipping shape for this Node.final ObjectProperty<Cursor> Defines the mouse cursor for thisNodeand subnodes.final ObjectProperty<DepthTest> Indicates whether depth testing is used when rendering this node.final ReadOnlyBooleanPropertyIndicates whether or not thisNodeis disabled.final BooleanPropertyDefines the individual disabled state of thisNode.The effective orientation of a node resolves the inheritance of node orientation, returning either left-to-right or right-to-left.final ObjectProperty<Effect> Specifies an effect to apply to thisNode.final ObjectProperty<EventDispatcher> Specifies the event dispatcher for this node.final ReadOnlyBooleanPropertyIndicates whether thisNodecurrently has the input focus.final BooleanPropertySpecifies whether thisNodeshould be a part of focus traversal cycle.final ReadOnlyBooleanPropertyIndicates whether thisNodeshould visibly indicate focus.final ReadOnlyBooleanPropertyIndicates whether thisNodeor any of its descendants currently has the input focus.final ReadOnlyBooleanPropertyWhether or not thisNodeis being hovered over.final StringPropertyThe id of thisNode.Property holding InputMethodRequests.final ReadOnlyObjectProperty<Bounds> The rectangular bounds that should be used for layout calculations for this node.final DoublePropertyDefines the x coordinate of the translation that is added to thisNode's transform for the purpose of layout.final DoublePropertyDefines the y coordinate of the translation that is added to thisNode's transform for the purpose of layout.final ReadOnlyObjectProperty<Transform> An affine transform that holds the computed local-to-parent transform.final ReadOnlyObjectProperty<Transform> An affine transform that holds the computed local-to-scene transform.final BooleanPropertyDefines whether or not this node's layout will be managed by its parent.final BooleanPropertyIftrue, this node (together with all its children) is completely transparent to mouse events.final ObjectProperty<NodeOrientation> Node orientation describes the flow of visual data within a node.final ObjectProperty<EventHandler<? super ContextMenuEvent>> Defines a function to be called when a context menu has been requested on thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when drag gesture has been detected.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when thisNodeis a drag and drop gesture source after its data has been dropped on a drop target.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when the mouse button is released on thisNodeduring drag and drop gesture.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when drag gesture enters thisNode.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when drag gesture exits thisNode.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when drag gesture progresses within thisNode.final ObjectProperty<EventHandler<? super InputMethodEvent>> Defines a function to be called when thisNodehas input focus and the input method text has changed.final ObjectProperty<EventHandler<? super KeyEvent>> Defines a function to be called when thisNodeor its childNodehas input focus and a key has been pressed.final ObjectProperty<EventHandler<? super KeyEvent>> Defines a function to be called when thisNodeor its childNodehas input focus and a key has been released.final ObjectProperty<EventHandler<? super KeyEvent>> Defines a function to be called when thisNodeor its childNodehas input focus and a key has been typed.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when a mouse button has been clicked (pressed and released) on thisNode.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture ends with this node as its source.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture enters thisNode.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture leaves thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when a mouse button is pressed on thisNodeand then dragged.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture progresses within thisNode.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture ends (by releasing mouse button) within thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when the mouse enters thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when the mouse exits thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when mouse cursor moves within thisNodebut no buttons have been pushed.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when a mouse button has been pressed on thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when a mouse button has been released on thisNode.final ObjectProperty<EventHandler<? super RotateEvent>> Defines a function to be called when user performs a rotation action.final ObjectProperty<EventHandler<? super RotateEvent>> Defines a function to be called when a rotation gesture ends.final ObjectProperty<EventHandler<? super RotateEvent>> Defines a function to be called when a rotation gesture is detected.final ObjectProperty<EventHandler<? super ScrollEvent>> Defines a function to be called when a scrolling gesture ends.final ObjectProperty<EventHandler<? super ScrollEvent>> Defines a function to be called when user performs a scrolling action.final ObjectProperty<EventHandler<? super ScrollEvent>> Defines a function to be called when a scrolling gesture is detected.final ObjectProperty<EventHandler<? super SwipeEvent>> Defines a function to be called when a downward swipe gesture centered over this node happens.final ObjectProperty<EventHandler<? super SwipeEvent>> Defines a function to be called when a leftward swipe gesture centered over this node happens.final ObjectProperty<EventHandler<? super SwipeEvent>> Defines a function to be called when an rightward swipe gesture centered over this node happens.final ObjectProperty<EventHandler<? super SwipeEvent>> Defines a function to be called when an upward swipe gesture centered over this node happens.final ObjectProperty<EventHandler<? super TouchEvent>> Defines a function to be called when a touch point is moved.final ObjectProperty<EventHandler<? super TouchEvent>> Defines a function to be called when a new touch point is pressed.final ObjectProperty<EventHandler<? super TouchEvent>> Defines a function to be called when a touch point is released.final ObjectProperty<EventHandler<? super TouchEvent>> Defines a function to be called when a touch point stays pressed and still.final ObjectProperty<EventHandler<? super ZoomEvent>> Defines a function to be called when a zooming gesture ends.final ObjectProperty<EventHandler<? super ZoomEvent>> Defines a function to be called when user performs a zooming action.final ObjectProperty<EventHandler<? super ZoomEvent>> Defines a function to be called when a zooming gesture is detected.final DoublePropertySpecifies how opaque (that is, solid) theNodeappears.final ReadOnlyObjectProperty<Parent> The parent of thisNode.final BooleanPropertyDefines how the picking computation is done for this node when triggered by aMouseEventor acontainsfunction call.final ReadOnlyBooleanPropertyWhether or not theNodeis pressed.final DoublePropertyDefines the angle of rotation about theNode's center, measured in degrees.final ObjectProperty<Point3D> Defines the axis of rotation of thisNode.final DoublePropertyDefines the factor by which coordinates are scaled about the center of the object along the X axis of thisNode.final DoublePropertyDefines the factor by which coordinates are scaled about the center of the object along the Y axis of thisNode.final DoublePropertyDefines the factor by which coordinates are scaled about the center of the object along the Z axis of thisNode.final ReadOnlyObjectProperty<Scene> TheScenethat thisNodeis part of.final StringPropertyA string representation of the CSS style associated with this specificNode.final DoublePropertyDefines the x coordinate of the translation that is added to thisNode's transform.final DoublePropertyDefines the y coordinate of the translation that is added to thisNode's transform.final DoublePropertyDefines the Z coordinate of the translation that is added to the transformed coordinates of thisNode.final DoublePropertyDefines the rendering and picking order of thisNodewithin its parent.final BooleanPropertySpecifies whether thisNodeand any subnodes should be rendered as part of the scene graph. -
Field Summary
Fields declared in class Region
USE_COMPUTED_SIZE, USE_PREF_SIZEModifier and TypeFieldDescriptionstatic final doubleSentinel value which can be passed to a region'ssetMinWidth,setMinHeight,setPrefWidth,setPrefHeight,setMaxWidth,setMaxHeightmethods to reset the region's size constraint back to it's intrinsic size returned bycomputeMinWidth,computeMinHeight,computePrefWidth,computePrefHeight,computeMaxWidth, orcomputeMaxHeight.static final doubleSentinel value which can be passed to a region'ssetMinWidth,setMinHeight,setMaxWidthorsetMaxHeightmethods to indicate that the preferred dimension should be used for that max and/or min constraint.Fields declared in class Node
BASELINE_OFFSET_SAME_AS_HEIGHTModifier and TypeFieldDescriptionstatic final doubleThis is a special value that might be returned byNode.getBaselineOffset(). -
Constructor Summary
ConstructorsConstructorDescriptionListView()Creates a default ListView which will display contents stacked vertically.ListView(ObservableList<T> items) Creates a default ListView which will stack the contents retrieved from the providedObservableListvertically. -
Method Summary
Modifier and TypeMethodDescriptionSetting a custom cell factory has the effect of deferring all cell creation, allowing for total customization of the cell.voidedit(int itemIndex) Instructs the ListView to begin editing the item in the given index, if the ListView iseditable.final BooleanPropertySpecifies whether this ListView is editable - only if the ListView and the ListCells within it are both editable will a ListCell be able to go into their editing state.static <T> EventType<ListView.EditEvent<T>> An EventType that indicates some edit event has occurred.static <T> EventType<ListView.EditEvent<T>> An EventType used to indicate that an edit event has just been canceled within the ListView upon which the event was fired.static <T> EventType<ListView.EditEvent<T>> An EventType used to indicate that an edit event has been committed within the ListView upon which the event was fired.final ReadOnlyIntegerPropertyA property used to represent the index of the item currently being edited in the ListView, if editing is taking place, or -1 if no item is being edited.static <T> EventType<ListView.EditEvent<T>> An EventType used to indicate that an edit event has started within the ListView upon which the event was fired.final DoublePropertySpecifies whether this control has cells that are a fixed height (of the specified value).final ObjectProperty<FocusModel<T>> The FocusModel provides the API through which it is possible to both get and set the focus on a single item within a ListView.Returns the current cell factory.static List<CssMetaData<? extends Styleable, ?>> Gets theCssMetaDataassociated with this class, which may include theCssMetaDataof its superclasses.List<CssMetaData<? extends Styleable, ?>> Gets the unmodifiable list of the control's CSS-styleable properties.final intReturns the index of the item currently being edited in the ListView, or -1 if no item is being edited.final doubleReturns the fixed cell size value.final FocusModel<T> Returns the currently installedFocusModel.final ObservableList<T> getItems()Returns anObservableListthat contains the items currently being shown to the user.final EventHandler<ListView.EditEvent<T>> Returns theEventHandlerthat will be called when the user cancels an edit.final EventHandler<ListView.EditEvent<T>> Returns theEventHandlerthat will be called when the user commits an edit.final EventHandler<ListView.EditEvent<T>> Returns theEventHandlerthat will be called when the user begins an edit.final EventHandler<ScrollToEvent<Integer>> Gets the value of theonScrollToproperty.final OrientationReturns the current orientation of the ListView, which dictates whether it scrolls vertically or horizontally.final NodeGets the value of theplaceholderproperty.final MultipleSelectionModel<T> Returns the currently installed selection model.final booleanGets the value of theeditableproperty.final ObjectProperty<ObservableList<T>> The underlying data model for the ListView.final ObjectProperty<EventHandler<ListView.EditEvent<T>>> This event handler will be fired when the user cancels editing a cell.final ObjectProperty<EventHandler<ListView.EditEvent<T>>> This property is used when the user performs an action that should result in their editing input being persisted.final ObjectProperty<EventHandler<ListView.EditEvent<T>>> This event handler will be fired when the user successfully initiates editing.final ObjectProperty<EventHandler<ScrollToEvent<Integer>>> Called when there's a request to scroll an index into view usingscrollTo(int)orscrollTo(Object)final ObjectProperty<Orientation> The orientation of theListView- this can either be horizontal or vertical.final ObjectProperty<Node> TheNodeto show to the user when theListViewhas no content to show.voidrefresh()Forces the ListView to update what it is showing to the user.voidscrollTo(int index) Scrolls the ListView such that the item in the given index is visible to the end user.voidScrolls the ListView so that the given object is visible within the viewport.final ObjectProperty<MultipleSelectionModel<T>> The SelectionModel provides the API through which it is possible to select single or multiple items within a ListView, as well as inspect which items have been selected by the user.final voidSets a new cell factory to use in the ListView.final voidsetEditable(boolean value) Sets the value of theeditableproperty.final voidsetFixedCellSize(double value) Sets the new fixed cell size for this control.final voidsetFocusModel(FocusModel<T> value) Sets theFocusModelto be used in the ListView.final voidsetItems(ObservableList<T> value) Sets the underlying data model for the ListView.final voidsetOnEditCancel(EventHandler<ListView.EditEvent<T>> value) Sets theEventHandlerthat will be called when the user cancels an edit.final voidsetOnEditCommit(EventHandler<ListView.EditEvent<T>> value) Sets theEventHandlerthat will be called when the user has completed their editing.final voidsetOnEditStart(EventHandler<ListView.EditEvent<T>> value) Sets theEventHandlerthat will be called when the user begins an edit.final voidsetOnScrollTo(EventHandler<ScrollToEvent<Integer>> value) Sets the value of theonScrollToproperty.final voidsetOrientation(Orientation value) Sets the orientation of the ListView, which dictates whether it scrolls vertically or horizontally.final voidsetPlaceholder(Node value) Sets the value of theplaceholderproperty.final voidsetSelectionModel(MultipleSelectionModel<T> value) Sets theMultipleSelectionModelto be used in the ListView.Methods declared in class Control
computeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, contextMenuProperty, createDefaultSkin, getContextMenu, getCssMetaData, getInitialFocusTraversable, getSkin, getTooltip, isResizable, setContextMenu, setSkin, setTooltip, skinProperty, tooltipPropertyModifier and TypeMethodDescriptionprotected doublecomputeMaxHeight(double width) Computes the maximum allowable height of the Control, based on the provided width.protected doublecomputeMaxWidth(double height) Computes the maximum allowable width of the Control, based on the provided height.protected doublecomputeMinHeight(double width) Computes the minimum allowable height of the Control, based on the provided width.protected doublecomputeMinWidth(double height) Computes the minimum allowable width of the Control, based on the provided height.final ObjectProperty<ContextMenu> The ContextMenu to show for this control.protected Skin<?> Create a new instance of the default skin for this control.final ContextMenuGets the value of thecontextMenuproperty.final List<CssMetaData<? extends Styleable, ?>> This method returns aListcontaining allCssMetaDatafor both this Control (returned fromControl.getControlCssMetaData()and itsSkin, assuming theskin propertyis aSkinBase.protected BooleanReturns the initial focus traversable state of this control, for use by the JavaFX CSS engine to correctly set its initial value.final Skin<?> getSkin()Gets the value of theskinproperty.final TooltipGets the value of thetooltipproperty.booleanReturnstruesince all Controls are resizable.final voidsetContextMenu(ContextMenu value) Sets the value of thecontextMenuproperty.final voidSets the value of theskinproperty.final voidsetTooltip(Tooltip value) Sets the value of thetooltipproperty.final ObjectProperty<Skin<?>> Skin is responsible for rendering thisControl.final ObjectProperty<Tooltip> The ToolTip for this control.Methods declared in class Region
backgroundProperty, borderProperty, cacheShapeProperty, centerShapeProperty, computePrefHeight, computePrefWidth, getBackground, getBorder, getHeight, getInsets, getMaxHeight, getMaxWidth, getMinHeight, getMinWidth, getOpaqueInsets, getPadding, getPrefHeight, getPrefWidth, getShape, getUserAgentStylesheet, getWidth, heightProperty, insetsProperty, isCacheShape, isCenterShape, isScaleShape, isSnapToPixel, layoutInArea, layoutInArea, layoutInArea, layoutInArea, maxHeight, maxHeightProperty, maxWidth, maxWidthProperty, minHeight, minHeightProperty, minWidth, minWidthProperty, opaqueInsetsProperty, paddingProperty, positionInArea, positionInArea, prefHeight, prefHeightProperty, prefWidth, prefWidthProperty, resize, scaleShapeProperty, setBackground, setBorder, setCacheShape, setCenterShape, setHeight, setMaxHeight, setMaxSize, setMaxWidth, setMinHeight, setMinSize, setMinWidth, setOpaqueInsets, setPadding, setPrefHeight, setPrefSize, setPrefWidth, setScaleShape, setShape, setSnapToPixel, setWidth, shapeProperty, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, snapToPixelProperty, widthPropertyModifier and TypeMethodDescriptionfinal ObjectProperty<Background> The background of the Region, which is made up of zero or more BackgroundFills, and zero or more BackgroundImages.final ObjectProperty<Border> The border of the Region, which is made up of zero or more BorderStrokes, and zero or more BorderImages.final BooleanPropertyDefines a hint to the system indicating that the Shape used to define the region's background is stable and would benefit from caching.final BooleanPropertyDefines whether the shape is centered within theRegion's width and height.protected doublecomputePrefHeight(double width) Computes the preferred height of this region for the specified width.protected doublecomputePrefWidth(double height) Computes the preferred width of this region for the specified height.final BackgroundGets the value of thebackgroundproperty.final BorderGets the value of theborderproperty.final doubleGets the value of theheightproperty.final InsetsGets the value of theinsetsproperty.final doubleGets the value of themaxHeightproperty.final doubleGets the value of themaxWidthproperty.final doubleGets the value of theminHeightproperty.final doubleGets the value of theminWidthproperty.final InsetsGets the value of theopaqueInsetsproperty.final InsetsGets the value of thepaddingproperty.final doubleGets the value of theprefHeightproperty.final doubleGets the value of theprefWidthproperty.final ShapegetShape()Gets the value of theshapeproperty.An implementation may specify its own user-agent styles for this Region, and its children, by overriding this method.final doublegetWidth()Gets the value of thewidthproperty.final ReadOnlyDoublePropertyThe height of this resizable node.final ReadOnlyObjectProperty<Insets> The insets of the Region define the distance from the edge of the region (its layout bounds, or (0, 0, width, height)) to the edge of the content area.final booleanGets the value of thecacheShapeproperty.final booleanGets the value of thecenterShapeproperty.final booleanGets the value of thescaleShapeproperty.final booleanGets the value of thesnapToPixelproperty.protected voidlayoutInArea(Node child, double areaX, double areaY, double areaWidth, double areaHeight, double areaBaselineOffset, HPos halignment, VPos valignment) Utility method which lays out the child within an area of this region defined byareaX,areaY,areaWidthxareaHeight, with a baseline offset relative to that area.protected voidlayoutInArea(Node child, double areaX, double areaY, double areaWidth, double areaHeight, double areaBaselineOffset, Insets margin, boolean fillWidth, boolean fillHeight, HPos halignment, VPos valignment) Utility method which lays out the child within an area of this region defined byareaX,areaY,areaWidthxareaHeight, with a baseline offset relative to that area.static voidlayoutInArea(Node child, double areaX, double areaY, double areaWidth, double areaHeight, double areaBaselineOffset, Insets margin, boolean fillWidth, boolean fillHeight, HPos halignment, VPos valignment, boolean isSnapToPixel) Utility method which lays out the child within an area of it's parent defined byareaX,areaY,areaWidthxareaHeight, with a baseline offset relative to that area.protected voidlayoutInArea(Node child, double areaX, double areaY, double areaWidth, double areaHeight, double areaBaselineOffset, Insets margin, HPos halignment, VPos valignment) Utility method which lays out the child within an area of this region defined byareaX,areaY,areaWidthxareaHeight, with a baseline offset relative to that area.final doublemaxHeight(double width) Called during layout to determine the maximum height for this node.final DoublePropertyProperty for overriding the region's computed maximum height.final doublemaxWidth(double height) Called during layout to determine the maximum width for this node.final DoublePropertyProperty for overriding the region's computed maximum width.final doubleminHeight(double width) Called during layout to determine the minimum height for this node.final DoublePropertyProperty for overriding the region's computed minimum height.final doubleminWidth(double height) Called during layout to determine the minimum width for this node.final DoublePropertyProperty for overriding the region's computed minimum width.final ObjectProperty<Insets> Defines the area of the region within which completely opaque pixels are drawn.final ObjectProperty<Insets> The top, right, bottom, and left padding around the region's content.protected voidpositionInArea(Node child, double areaX, double areaY, double areaWidth, double areaHeight, double areaBaselineOffset, HPos halignment, VPos valignment) Utility method which positions the child within an area of this region defined byareaX,areaY,areaWidthxareaHeight, with a baseline offset relative to that area.static voidpositionInArea(Node child, double areaX, double areaY, double areaWidth, double areaHeight, double areaBaselineOffset, Insets margin, HPos halignment, VPos valignment, boolean isSnapToPixel) Utility method which positions the child within an area of this region defined byareaX,areaY,areaWidthxareaHeight, with a baseline offset relative to that area.final doubleprefHeight(double width) Called during layout to determine the preferred height for this node.final DoublePropertyProperty for overriding the region's computed preferred height.final doubleprefWidth(double height) Called during layout to determine the preferred width for this node.final DoublePropertyProperty for overriding the region's computed preferred width.voidresize(double width, double height) Invoked by the region's parent during layout to set the region's width and height.final BooleanPropertySpecifies whether the shape, if defined, is scaled to match the size of the Region.final voidsetBackground(Background value) Sets the value of thebackgroundproperty.final voidSets the value of theborderproperty.final voidsetCacheShape(boolean value) Sets the value of thecacheShapeproperty.final voidsetCenterShape(boolean value) Sets the value of thecenterShapeproperty.protected voidsetHeight(double value) Sets the value of theheightproperty.final voidsetMaxHeight(double value) Sets the value of themaxHeightproperty.voidsetMaxSize(double maxWidth, double maxHeight) Convenience method for overriding the region's computed maximum width and height.final voidsetMaxWidth(double value) Sets the value of themaxWidthproperty.final voidsetMinHeight(double value) Sets the value of theminHeightproperty.voidsetMinSize(double minWidth, double minHeight) Convenience method for overriding the region's computed minimum width and height.final voidsetMinWidth(double value) Sets the value of theminWidthproperty.final voidsetOpaqueInsets(Insets value) Sets the value of theopaqueInsetsproperty.final voidsetPadding(Insets value) Sets the value of thepaddingproperty.final voidsetPrefHeight(double value) Sets the value of theprefHeightproperty.voidsetPrefSize(double prefWidth, double prefHeight) Convenience method for overriding the region's computed preferred width and height.final voidsetPrefWidth(double value) Sets the value of theprefWidthproperty.final voidsetScaleShape(boolean value) Sets the value of thescaleShapeproperty.final voidSets the value of theshapeproperty.final voidsetSnapToPixel(boolean value) Sets the value of thesnapToPixelproperty.protected voidsetWidth(double value) Sets the value of thewidthproperty.final ObjectProperty<Shape> When specified, theShapewill cause the region to be rendered as the specified shape rather than as a rounded rectangle.final doubleUtility method to get the bottom inset which includes padding and border inset.final doubleUtility method to get the left inset which includes padding and border inset.final doubleUtility method to get the right inset which includes padding and border inset.final doubleUtility method to get the top inset which includes padding and border inset.protected doublesnapPosition(double value) Deprecated, for removal: This API element is subject to removal in a future version.doublesnapPositionX(double value) If this region's snapToPixel property is true, returns a value rounded to the nearest pixel in the horizontal direction, else returns the same value.doublesnapPositionY(double value) If this region's snapToPixel property is true, returns a value rounded to the nearest pixel in the vertical direction, else returns the same value.protected doublesnapSize(double value) Deprecated, for removal: This API element is subject to removal in a future version.replaced bysnapSizeX()andsnapSizeY()doublesnapSizeX(double value) If this region's snapToPixel property is true, returns a value ceiled to the nearest pixel in the horizontal direction, else returns the same value.doublesnapSizeY(double value) If this region's snapToPixel property is true, returns a value ceiled to the nearest pixel in the vertical direction, else returns the same value.protected doublesnapSpace(double value) Deprecated, for removal: This API element is subject to removal in a future version.replaced bysnapSpaceX()andsnapSpaceY()doublesnapSpaceX(double value) If this region's snapToPixel property is true, returns a value rounded to the nearest pixel in the horizontal direction, else returns the same value.doublesnapSpaceY(double value) If this region's snapToPixel property is true, returns a value rounded to the nearest pixel in the vertical direction, else returns the same value.final BooleanPropertyDefines whether this region adjusts position, spacing, and size values of its children to pixel boundaries.final ReadOnlyDoublePropertyThe width of this resizable node.Methods declared in class Parent
getBaselineOffset, getChildren, getChildrenUnmodifiable, getManagedChildren, getStylesheets, isNeedsLayout, layout, layoutChildren, needsLayoutProperty, requestLayout, requestParentLayout, setNeedsLayout, updateBoundsModifier and TypeMethodDescriptiondoubleCalculates the baseline offset based on the first managed child.protected ObservableList<Node> Gets the list of children of thisParent.Gets the list of children of thisParentas a read-only list.Gets the list of all managed children of thisParent.final ObservableList<String> Gets an observable list of string URLs linking to the stylesheets to use with this Parent's contents.final booleanGets the value of theneedsLayoutproperty.final voidlayout()Executes a top-down layout pass on the scene graph under this parent.protected voidInvoked byParent.layout()during a layout pass to position and resize the managed children.final ReadOnlyBooleanPropertyIndicates that this Node and its subnodes requires a layout pass on the next pulse.voidRequests a layout pass to be performed before the next scene is rendered.protected final voidRequests a layout pass of the parent to be performed before the next scene is rendered.protected final voidsetNeedsLayout(boolean value) Sets the value of theneedsLayoutproperty.protected voidUpdates the bounds of thisParentand its children.Methods declared in class Node
accessibleHelpProperty, accessibleRoleDescriptionProperty, accessibleRoleProperty, accessibleTextProperty, addEventFilter, addEventHandler, applyCss, autosize, blendModeProperty, boundsInLocalProperty, boundsInParentProperty, buildEventDispatchChain, cacheHintProperty, cacheProperty, clipProperty, computeAreaInScreen, contains, contains, cursorProperty, depthTestProperty, disabledProperty, disableProperty, effectiveNodeOrientationProperty, effectProperty, eventDispatcherProperty, executeAccessibleAction, fireEvent, focusedProperty, focusTraversableProperty, focusVisibleProperty, focusWithinProperty, getAccessibleHelp, getAccessibleRole, getAccessibleRoleDescription, getAccessibleText, getBlendMode, getBoundsInLocal, getBoundsInParent, getCacheHint, getClip, getContentBias, getCursor, getDepthTest, getEffect, getEffectiveNodeOrientation, getEventDispatcher, getId, getInitialCursor, getInputMethodRequests, getLayoutBounds, getLayoutX, getLayoutY, getLocalToParentTransform, getLocalToSceneTransform, getNodeOrientation, getOnContextMenuRequested, getOnDragDetected, getOnDragDone, getOnDragDropped, getOnDragEntered, getOnDragExited, getOnDragOver, getOnInputMethodTextChanged, getOnKeyPressed, getOnKeyReleased, getOnKeyTyped, getOnMouseClicked, getOnMouseDragDone, getOnMouseDragEntered, getOnMouseDragExited, getOnMouseDragged, getOnMouseDragOver, getOnMouseDragReleased, getOnMouseEntered, getOnMouseExited, getOnMouseMoved, getOnMousePressed, getOnMouseReleased, getOnRotate, getOnRotationFinished, getOnRotationStarted, getOnScroll, getOnScrollFinished, getOnScrollStarted, getOnSwipeDown, getOnSwipeLeft, getOnSwipeRight, getOnSwipeUp, getOnTouchMoved, getOnTouchPressed, getOnTouchReleased, getOnTouchStationary, getOnZoom, getOnZoomFinished, getOnZoomStarted, getOpacity, getParent, getProperties, getPseudoClassStates, getRotate, getRotationAxis, getScaleX, getScaleY, getScaleZ, getScene, getStyle, getStyleableParent, getStyleClass, getTransforms, getTranslateX, getTranslateY, getTranslateZ, getTypeSelector, getUserData, getViewOrder, hasProperties, hoverProperty, idProperty, inputMethodRequestsProperty, intersects, intersects, isCache, isDisable, isDisabled, isFocused, isFocusTraversable, isFocusVisible, isFocusWithin, isHover, isManaged, isMouseTransparent, isPickOnBounds, isPressed, isVisible, layoutBoundsProperty, layoutXProperty, layoutYProperty, localToParent, localToParent, localToParent, localToParent, localToParent, localToParentTransformProperty, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToSceneTransformProperty, localToScreen, localToScreen, localToScreen, localToScreen, localToScreen, lookup, lookupAll, managedProperty, mouseTransparentProperty, nodeOrientationProperty, notifyAccessibleAttributeChanged, onContextMenuRequestedProperty, onDragDetectedProperty, onDragDoneProperty, onDragDroppedProperty, onDragEnteredProperty, onDragExitedProperty, onDragOverProperty, onInputMethodTextChangedProperty, onKeyPressedProperty, onKeyReleasedProperty, onKeyTypedProperty, onMouseClickedProperty, onMouseDragDoneProperty, onMouseDragEnteredProperty, onMouseDragExitedProperty, onMouseDraggedProperty, onMouseDragOverProperty, onMouseDragReleasedProperty, onMouseEnteredProperty, onMouseExitedProperty, onMouseMovedProperty, onMousePressedProperty, onMouseReleasedProperty, onRotateProperty, onRotationFinishedProperty, onRotationStartedProperty, onScrollFinishedProperty, onScrollProperty, onScrollStartedProperty, onSwipeDownProperty, onSwipeLeftProperty, onSwipeRightProperty, onSwipeUpProperty, onTouchMovedProperty, onTouchPressedProperty, onTouchReleasedProperty, onTouchStationaryProperty, onZoomFinishedProperty, onZoomProperty, onZoomStartedProperty, opacityProperty, parentProperty, parentToLocal, parentToLocal, parentToLocal, parentToLocal, parentToLocal, pickOnBoundsProperty, pressedProperty, pseudoClassStateChanged, queryAccessibleAttribute, relocate, removeEventFilter, removeEventHandler, requestFocus, requestFocusTraversal, resizeRelocate, rotateProperty, rotationAxisProperty, scaleXProperty, scaleYProperty, scaleZProperty, sceneProperty, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, screenToLocal, screenToLocal, screenToLocal, setAccessibleHelp, setAccessibleRole, setAccessibleRoleDescription, setAccessibleText, setBlendMode, setCache, setCacheHint, setClip, setCursor, setDepthTest, setDisable, setDisabled, setEffect, setEventDispatcher, setEventHandler, setFocused, setFocusTraversable, setHover, setId, setInputMethodRequests, setLayoutX, setLayoutY, setManaged, setMouseTransparent, setNodeOrientation, setOnContextMenuRequested, setOnDragDetected, setOnDragDone, setOnDragDropped, setOnDragEntered, setOnDragExited, setOnDragOver, setOnInputMethodTextChanged, setOnKeyPressed, setOnKeyReleased, setOnKeyTyped, setOnMouseClicked, setOnMouseDragDone, setOnMouseDragEntered, setOnMouseDragExited, setOnMouseDragged, setOnMouseDragOver, setOnMouseDragReleased, setOnMouseEntered, setOnMouseExited, setOnMouseMoved, setOnMousePressed, setOnMouseReleased, setOnRotate, setOnRotationFinished, setOnRotationStarted, setOnScroll, setOnScrollFinished, setOnScrollStarted, setOnSwipeDown, setOnSwipeLeft, setOnSwipeRight, setOnSwipeUp, setOnTouchMoved, setOnTouchPressed, setOnTouchReleased, setOnTouchStationary, setOnZoom, setOnZoomFinished, setOnZoomStarted, setOpacity, setPickOnBounds, setPressed, setRotate, setRotationAxis, setScaleX, setScaleY, setScaleZ, setStyle, setTranslateX, setTranslateY, setTranslateZ, setUserData, setViewOrder, setVisible, snapshot, snapshot, startDragAndDrop, startFullDrag, styleProperty, toBack, toFront, toString, translateXProperty, translateYProperty, translateZProperty, usesMirroring, viewOrderProperty, visiblePropertyModifier and TypeMethodDescriptionfinal ObjectProperty<String> The accessible help text for thisNode.final ObjectProperty<String> The role description of thisNode.final ObjectProperty<AccessibleRole> The accessible role for thisNode.final ObjectProperty<String> The accessible text for thisNode.final <T extends Event>
voidaddEventFilter(EventType<T> eventType, EventHandler<? super T> eventFilter) Registers an event filter for this target.final <T extends Event>
voidaddEventHandler(EventType<T> eventType, EventHandler<? super T> eventHandler) Registers an event handler for this target.final voidapplyCss()If required, apply styles to this Node and its children, if any.final voidautosize()If the node is resizable, will set its layout bounds to its current preferred width and height.final ObjectProperty<BlendMode> TheBlendModeused to blend this individual node into the scene behind it.final ReadOnlyObjectProperty<Bounds> The rectangular bounds of thisNodein the node's untransformed local coordinate space.final ReadOnlyObjectProperty<Bounds> The rectangular bounds of thisNodein the parent coordinate system.Construct an event dispatch chain for this target.final ObjectProperty<CacheHint> Additional hint for controlling bitmap caching.final BooleanPropertyA performance hint to the system to indicate that thisNodeshould be cached as a bitmap.final ObjectProperty<Node> Specifies aNodeto use to define the clipping shape for this Node.doubleReturns the area of thisNodeprojected onto the physical screen in pixel units.booleancontains(double localX, double localY) Returnstrueif the given point (specified in the local coordinate space of thisNode) is contained within the shape of thisNode.booleanReturnstrueif the given point (specified in the local coordinate space of thisNode) is contained within the shape of thisNode.final ObjectProperty<Cursor> Defines the mouse cursor for thisNodeand subnodes.final ObjectProperty<DepthTest> Indicates whether depth testing is used when rendering this node.final ReadOnlyBooleanPropertyIndicates whether or not thisNodeis disabled.final BooleanPropertyDefines the individual disabled state of thisNode.The effective orientation of a node resolves the inheritance of node orientation, returning either left-to-right or right-to-left.final ObjectProperty<Effect> Specifies an effect to apply to thisNode.final ObjectProperty<EventDispatcher> Specifies the event dispatcher for this node.voidexecuteAccessibleAction(AccessibleAction action, Object... parameters) This method is called by the assistive technology to request the action indicated by the argument should be executed.final voidFires the specified event.final ReadOnlyBooleanPropertyIndicates whether thisNodecurrently has the input focus.final BooleanPropertySpecifies whether thisNodeshould be a part of focus traversal cycle.final ReadOnlyBooleanPropertyIndicates whether thisNodeshould visibly indicate focus.final ReadOnlyBooleanPropertyIndicates whether thisNodeor any of its descendants currently has the input focus.final StringGets the value of theaccessibleHelpproperty.final AccessibleRoleGets the value of theaccessibleRoleproperty.final StringGets the value of theaccessibleRoleDescriptionproperty.final StringGets the value of theaccessibleTextproperty.final BlendModeGets the value of theblendModeproperty.final BoundsGets the value of theboundsInLocalproperty.final BoundsGets the value of theboundsInParentproperty.final CacheHintGets the value of thecacheHintproperty.final NodegetClip()Gets the value of theclipproperty.Returns the orientation of a node's resizing bias for layout purposes.final CursorGets the value of thecursorproperty.final DepthTestGets the value of thedepthTestproperty.final EffectGets the value of theeffectproperty.final NodeOrientationGets the value of theeffectiveNodeOrientationproperty.final EventDispatcherGets the value of theeventDispatcherproperty.final StringgetId()The id of thisNode.protected CursorReturns the initial cursor state of this node, for use by the JavaFX CSS engine to correctly set its initial value.final InputMethodRequestsGets the value of theinputMethodRequestsproperty.final BoundsGets the value of thelayoutBoundsproperty.final doubleGets the value of thelayoutXproperty.final doubleGets the value of thelayoutYproperty.final TransformGets the value of thelocalToParentTransformproperty.final TransformGets the value of thelocalToSceneTransformproperty.final NodeOrientationGets the value of thenodeOrientationproperty.final EventHandler<? super ContextMenuEvent> Gets the value of theonContextMenuRequestedproperty.final EventHandler<? super MouseEvent> Gets the value of theonDragDetectedproperty.final EventHandler<? super DragEvent> Gets the value of theonDragDoneproperty.final EventHandler<? super DragEvent> Gets the value of theonDragDroppedproperty.final EventHandler<? super DragEvent> Gets the value of theonDragEnteredproperty.final EventHandler<? super DragEvent> Gets the value of theonDragExitedproperty.final EventHandler<? super DragEvent> Gets the value of theonDragOverproperty.final EventHandler<? super InputMethodEvent> Gets the value of theonInputMethodTextChangedproperty.final EventHandler<? super KeyEvent> Gets the value of theonKeyPressedproperty.final EventHandler<? super KeyEvent> Gets the value of theonKeyReleasedproperty.final EventHandler<? super KeyEvent> Gets the value of theonKeyTypedproperty.final EventHandler<? super MouseEvent> Gets the value of theonMouseClickedproperty.final EventHandler<? super MouseDragEvent> Gets the value of theonMouseDragDoneproperty.final EventHandler<? super MouseDragEvent> Gets the value of theonMouseDragEnteredproperty.final EventHandler<? super MouseDragEvent> Gets the value of theonMouseDragExitedproperty.final EventHandler<? super MouseEvent> Gets the value of theonMouseDraggedproperty.final EventHandler<? super MouseDragEvent> Gets the value of theonMouseDragOverproperty.final EventHandler<? super MouseDragEvent> Gets the value of theonMouseDragReleasedproperty.final EventHandler<? super MouseEvent> Gets the value of theonMouseEnteredproperty.final EventHandler<? super MouseEvent> Gets the value of theonMouseExitedproperty.final EventHandler<? super MouseEvent> Gets the value of theonMouseMovedproperty.final EventHandler<? super MouseEvent> Gets the value of theonMousePressedproperty.final EventHandler<? super MouseEvent> Gets the value of theonMouseReleasedproperty.final EventHandler<? super RotateEvent> Gets the value of theonRotateproperty.final EventHandler<? super RotateEvent> Gets the value of theonRotationFinishedproperty.final EventHandler<? super RotateEvent> Gets the value of theonRotationStartedproperty.final EventHandler<? super ScrollEvent> Gets the value of theonScrollproperty.final EventHandler<? super ScrollEvent> Gets the value of theonScrollFinishedproperty.final EventHandler<? super ScrollEvent> Gets the value of theonScrollStartedproperty.final EventHandler<? super SwipeEvent> Gets the value of theonSwipeDownproperty.final EventHandler<? super SwipeEvent> Gets the value of theonSwipeLeftproperty.final EventHandler<? super SwipeEvent> Gets the value of theonSwipeRightproperty.final EventHandler<? super SwipeEvent> Gets the value of theonSwipeUpproperty.final EventHandler<? super TouchEvent> Gets the value of theonTouchMovedproperty.final EventHandler<? super TouchEvent> Gets the value of theonTouchPressedproperty.final EventHandler<? super TouchEvent> Gets the value of theonTouchReleasedproperty.final EventHandler<? super TouchEvent> Gets the value of theonTouchStationaryproperty.final EventHandler<? super ZoomEvent> Gets the value of theonZoomproperty.final EventHandler<? super ZoomEvent> Gets the value of theonZoomFinishedproperty.final EventHandler<? super ZoomEvent> Gets the value of theonZoomStartedproperty.final doubleGets the value of theopacityproperty.final ParentGets the value of theparentproperty.final ObservableMap<Object, Object> Returns an observable map of properties on this node for use primarily by application developers.final ObservableSet<PseudoClass> Return the pseudo-class state of this Styleable.final doubleGets the value of therotateproperty.final Point3DGets the value of therotationAxisproperty.final doubleGets the value of thescaleXproperty.final doubleGets the value of thescaleYproperty.final doubleGets the value of thescaleZproperty.final ScenegetScene()Gets the value of thesceneproperty.final StringgetStyle()A string representation of the CSS style associated with this specificNode.Return the parent of this Styleable, or null if there is no parent.final ObservableList<String> A list of String identifiers which can be used to logically group Nodes, specifically for an external style engine.final ObservableList<Transform> final doubleGets the value of thetranslateXproperty.final doubleGets the value of thetranslateYproperty.final doubleGets the value of thetranslateZproperty.The type of thisStyleablethat is to be used in selector matching.Returns a previously set Object property, or null if no such property has been set using theNode.setUserData(java.lang.Object)method.final doubleGets the value of theviewOrderproperty.booleanTests if Node has properties.final ReadOnlyBooleanPropertyWhether or not thisNodeis being hovered over.final StringPropertyThe id of thisNode.Property holding InputMethodRequests.booleanintersects(double localX, double localY, double localWidth, double localHeight) Returnstrueif the given rectangle (specified in the local coordinate space of thisNode) intersects the shape of thisNode.booleanintersects(Bounds localBounds) Returnstrueif the given bounds (specified in the local coordinate space of thisNode) intersects the shape of thisNode.final booleanisCache()Gets the value of thecacheproperty.final booleanGets the value of thedisableproperty.final booleanGets the value of thedisabledproperty.final booleanGets the value of thefocusedproperty.final booleanGets the value of thefocusTraversableproperty.final booleanGets the value of thefocusVisibleproperty.final booleanGets the value of thefocusWithinproperty.final booleanisHover()Gets the value of thehoverproperty.final booleanGets the value of themanagedproperty.final booleanGets the value of themouseTransparentproperty.final booleanGets the value of thepickOnBoundsproperty.final booleanGets the value of thepressedproperty.final booleanGets the value of thevisibleproperty.final ReadOnlyObjectProperty<Bounds> The rectangular bounds that should be used for layout calculations for this node.final DoublePropertyDefines the x coordinate of the translation that is added to thisNode's transform for the purpose of layout.final DoublePropertyDefines the y coordinate of the translation that is added to thisNode's transform for the purpose of layout.localToParent(double localX, double localY) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its parent.localToParent(double x, double y, double z) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its parent.localToParent(Bounds localBounds) Transforms a bounds from the local coordinate space of thisNodeinto the coordinate space of its parent.localToParent(Point2D localPoint) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its parent.localToParent(Point3D localPoint) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its parent.final ReadOnlyObjectProperty<Transform> An affine transform that holds the computed local-to-parent transform.localToScene(double localX, double localY) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its scene.localToScene(double x, double y, boolean rootScene) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its scene.localToScene(double x, double y, double z) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its scene.localToScene(double x, double y, double z, boolean rootScene) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its scene.localToScene(Bounds localBounds) Transforms a bounds from the local coordinate space of thisNodeinto the coordinate space of its scene.localToScene(Bounds localBounds, boolean rootScene) Transforms a bounds from the local coordinate space of thisNodeinto the coordinate space of its scene.localToScene(Point2D localPoint) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its scene.localToScene(Point2D localPoint, boolean rootScene) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its scene.localToScene(Point3D localPoint) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its scene.localToScene(Point3D localPoint, boolean rootScene) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of its scene.final ReadOnlyObjectProperty<Transform> An affine transform that holds the computed local-to-scene transform.localToScreen(double localX, double localY) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of itsScreen.localToScreen(double localX, double localY, double localZ) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of itsScreen.localToScreen(Bounds localBounds) Transforms a bounds from the local coordinate space of thisNodeinto the coordinate space of itsScreen.localToScreen(Point2D localPoint) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of itsScreen.localToScreen(Point3D localPoint) Transforms a point from the local coordinate space of thisNodeinto the coordinate space of itsScreen.Finds thisNode, or the first sub-node, based on the given CSS selector.Finds allNodes, including this one and any children, which match the given CSS selector.final BooleanPropertyDefines whether or not this node's layout will be managed by its parent.final BooleanPropertyIftrue, this node (together with all its children) is completely transparent to mouse events.final ObjectProperty<NodeOrientation> Node orientation describes the flow of visual data within a node.final voidnotifyAccessibleAttributeChanged(AccessibleAttribute attributes) This method is called by the application to notify the assistive technology that the value for an attribute has changed.final ObjectProperty<EventHandler<? super ContextMenuEvent>> Defines a function to be called when a context menu has been requested on thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when drag gesture has been detected.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when thisNodeis a drag and drop gesture source after its data has been dropped on a drop target.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when the mouse button is released on thisNodeduring drag and drop gesture.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when drag gesture enters thisNode.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when drag gesture exits thisNode.final ObjectProperty<EventHandler<? super DragEvent>> Defines a function to be called when drag gesture progresses within thisNode.final ObjectProperty<EventHandler<? super InputMethodEvent>> Defines a function to be called when thisNodehas input focus and the input method text has changed.final ObjectProperty<EventHandler<? super KeyEvent>> Defines a function to be called when thisNodeor its childNodehas input focus and a key has been pressed.final ObjectProperty<EventHandler<? super KeyEvent>> Defines a function to be called when thisNodeor its childNodehas input focus and a key has been released.final ObjectProperty<EventHandler<? super KeyEvent>> Defines a function to be called when thisNodeor its childNodehas input focus and a key has been typed.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when a mouse button has been clicked (pressed and released) on thisNode.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture ends with this node as its source.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture enters thisNode.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture leaves thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when a mouse button is pressed on thisNodeand then dragged.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture progresses within thisNode.final ObjectProperty<EventHandler<? super MouseDragEvent>> Defines a function to be called when a full press-drag-release gesture ends (by releasing mouse button) within thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when the mouse enters thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when the mouse exits thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when mouse cursor moves within thisNodebut no buttons have been pushed.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when a mouse button has been pressed on thisNode.final ObjectProperty<EventHandler<? super MouseEvent>> Defines a function to be called when a mouse button has been released on thisNode.final ObjectProperty<EventHandler<? super RotateEvent>> Defines a function to be called when user performs a rotation action.final ObjectProperty<EventHandler<? super RotateEvent>> Defines a function to be called when a rotation gesture ends.final ObjectProperty<EventHandler<? super RotateEvent>> Defines a function to be called when a rotation gesture is detected.final ObjectProperty<EventHandler<? super ScrollEvent>> Defines a function to be called when a scrolling gesture ends.final ObjectProperty<EventHandler<? super ScrollEvent>> Defines a function to be called when user performs a scrolling action.final ObjectProperty<EventHandler<? super ScrollEvent>> Defines a function to be called when a scrolling gesture is detected.final ObjectProperty<EventHandler<? super SwipeEvent>> Defines a function to be called when a downward swipe gesture centered over this node happens.final ObjectProperty<EventHandler<? super SwipeEvent>> Defines a function to be called when a leftward swipe gesture centered over this node happens.final ObjectProperty<EventHandler<? super SwipeEvent>> Defines a function to be called when an rightward swipe gesture centered over this node happens.final ObjectProperty<EventHandler<? super SwipeEvent>> Defines a function to be called when an upward swipe gesture centered over this node happens.final ObjectProperty<EventHandler<? super TouchEvent>> Defines a function to be called when a touch point is moved.final ObjectProperty<EventHandler<? super TouchEvent>> Defines a function to be called when a new touch point is pressed.final ObjectProperty<EventHandler<? super TouchEvent>> Defines a function to be called when a touch point is released.final ObjectProperty<EventHandler<? super TouchEvent>> Defines a function to be called when a touch point stays pressed and still.final ObjectProperty<EventHandler<? super ZoomEvent>> Defines a function to be called when a zooming gesture ends.final ObjectProperty<EventHandler<? super ZoomEvent>> Defines a function to be called when user performs a zooming action.final ObjectProperty<EventHandler<? super ZoomEvent>> Defines a function to be called when a zooming gesture is detected.final DoublePropertySpecifies how opaque (that is, solid) theNodeappears.final ReadOnlyObjectProperty<Parent> The parent of thisNode.parentToLocal(double parentX, double parentY) Transforms a point from the coordinate space of the parent into the local coordinate space of thisNode.parentToLocal(double parentX, double parentY, double parentZ) Transforms a point from the coordinate space of the parent into the local coordinate space of thisNode.parentToLocal(Bounds parentBounds) Transforms a rectangle from the coordinate space of the parent into the local coordinate space of thisNode.parentToLocal(Point2D parentPoint) Transforms a point from the coordinate space of the parent into the local coordinate space of thisNode.parentToLocal(Point3D parentPoint) Transforms a point from the coordinate space of the parent into the local coordinate space of thisNode.final BooleanPropertyDefines how the picking computation is done for this node when triggered by aMouseEventor acontainsfunction call.final ReadOnlyBooleanPropertyWhether or not theNodeis pressed.final voidpseudoClassStateChanged(PseudoClass pseudoClass, boolean active) Used to specify that a pseudo-class of this Node has changed.queryAccessibleAttribute(AccessibleAttribute attribute, Object... parameters) This method is called by the assistive technology to request the value for an attribute.voidrelocate(double x, double y) Sets the node's layoutX and layoutY translation properties in order to relocate this node to the x,y location in the parent.final <T extends Event>
voidremoveEventFilter(EventType<T> eventType, EventHandler<? super T> eventFilter) Unregisters a previously registered event filter from this target.final <T extends Event>
voidremoveEventHandler(EventType<T> eventType, EventHandler<? super T> eventHandler) Unregisters a previously registered event handler from this target.voidRequests that thisNodeget the input focus, and that thisNode's top-level ancestor become the focused window.final booleanrequestFocusTraversal(TraversalDirection direction) Requests to move the focus from thisNodein the specified direction.voidresizeRelocate(double x, double y, double width, double height) If the node is resizable, will set its layout bounds to the specified width and height.final DoublePropertyDefines the angle of rotation about theNode's center, measured in degrees.final ObjectProperty<Point3D> Defines the axis of rotation of thisNode.final DoublePropertyDefines the factor by which coordinates are scaled about the center of the object along the X axis of thisNode.final DoublePropertyDefines the factor by which coordinates are scaled about the center of the object along the Y axis of thisNode.final DoublePropertyDefines the factor by which coordinates are scaled about the center of the object along the Z axis of thisNode.final ReadOnlyObjectProperty<Scene> TheScenethat thisNodeis part of.sceneToLocal(double sceneX, double sceneY) Transforms a point from the coordinate space of the scene into the local coordinate space of thisNode.sceneToLocal(double x, double y, boolean rootScene) Transforms a point from the coordinate space of the scene into the local coordinate space of thisNode.sceneToLocal(double sceneX, double sceneY, double sceneZ) Transforms a point from the coordinate space of the scene into the local coordinate space of thisNode.sceneToLocal(Bounds sceneBounds) Transforms a rectangle from the coordinate space of the scene into the local coordinate space of thisNode.sceneToLocal(Bounds bounds, boolean rootScene) Transforms a bounds from the coordinate space of the scene into the local coordinate space of thisNode.sceneToLocal(Point2D scenePoint) Transforms a point from the coordinate space of the scene into the local coordinate space of thisNode.sceneToLocal(Point2D point, boolean rootScene) Transforms a point from the coordinate space of the scene into the local coordinate space of thisNode.sceneToLocal(Point3D scenePoint) Transforms a point from the coordinate space of the scene into the local coordinate space of thisNode.screenToLocal(double screenX, double screenY) Transforms a point from the coordinate space of theScreeninto the local coordinate space of thisNode.screenToLocal(Bounds screenBounds) Transforms a rectangle from the coordinate space of theScreeninto the local coordinate space of thisNode.screenToLocal(Point2D screenPoint) Transforms a point from the coordinate space of theScreeninto the local coordinate space of thisNode.final voidsetAccessibleHelp(String value) Sets the value of theaccessibleHelpproperty.final voidsetAccessibleRole(AccessibleRole value) Sets the value of theaccessibleRoleproperty.final voidSets the value of theaccessibleRoleDescriptionproperty.final voidsetAccessibleText(String value) Sets the value of theaccessibleTextproperty.final voidsetBlendMode(BlendMode value) Sets the value of theblendModeproperty.final voidsetCache(boolean value) Sets the value of thecacheproperty.final voidsetCacheHint(CacheHint value) Sets the value of thecacheHintproperty.final voidSets the value of theclipproperty.final voidSets the value of thecursorproperty.final voidsetDepthTest(DepthTest value) Sets the value of thedepthTestproperty.final voidsetDisable(boolean value) Sets the value of thedisableproperty.protected final voidsetDisabled(boolean value) Sets the value of thedisabledproperty.final voidSets the value of theeffectproperty.final voidSets the value of theeventDispatcherproperty.protected final <T extends Event>
voidsetEventHandler(EventType<T> eventType, EventHandler<? super T> eventHandler) Sets the handler to use for this event type.protected final voidsetFocused(boolean value) Sets the value of thefocusedproperty.final voidsetFocusTraversable(boolean value) Sets the value of thefocusTraversableproperty.protected final voidsetHover(boolean value) Sets the value of thehoverproperty.final voidSets the value of theidproperty.final voidSets the value of theinputMethodRequestsproperty.final voidsetLayoutX(double value) Sets the value of thelayoutXproperty.final voidsetLayoutY(double value) Sets the value of thelayoutYproperty.final voidsetManaged(boolean value) Sets the value of themanagedproperty.final voidsetMouseTransparent(boolean value) Sets the value of themouseTransparentproperty.final voidsetNodeOrientation(NodeOrientation orientation) Sets the value of thenodeOrientationproperty.final voidsetOnContextMenuRequested(EventHandler<? super ContextMenuEvent> value) Sets the value of theonContextMenuRequestedproperty.final voidsetOnDragDetected(EventHandler<? super MouseEvent> value) Sets the value of theonDragDetectedproperty.final voidsetOnDragDone(EventHandler<? super DragEvent> value) Sets the value of theonDragDoneproperty.final voidsetOnDragDropped(EventHandler<? super DragEvent> value) Sets the value of theonDragDroppedproperty.final voidsetOnDragEntered(EventHandler<? super DragEvent> value) Sets the value of theonDragEnteredproperty.final voidsetOnDragExited(EventHandler<? super DragEvent> value) Sets the value of theonDragExitedproperty.final voidsetOnDragOver(EventHandler<? super DragEvent> value) Sets the value of theonDragOverproperty.final voidsetOnInputMethodTextChanged(EventHandler<? super InputMethodEvent> value) Sets the value of theonInputMethodTextChangedproperty.final voidsetOnKeyPressed(EventHandler<? super KeyEvent> value) Sets the value of theonKeyPressedproperty.final voidsetOnKeyReleased(EventHandler<? super KeyEvent> value) Sets the value of theonKeyReleasedproperty.final voidsetOnKeyTyped(EventHandler<? super KeyEvent> value) Sets the value of theonKeyTypedproperty.final voidsetOnMouseClicked(EventHandler<? super MouseEvent> value) Sets the value of theonMouseClickedproperty.final voidsetOnMouseDragDone(EventHandler<? super MouseDragEvent> value) Sets the value of theonMouseDragDoneproperty.final voidsetOnMouseDragEntered(EventHandler<? super MouseDragEvent> value) Sets the value of theonMouseDragEnteredproperty.final voidsetOnMouseDragExited(EventHandler<? super MouseDragEvent> value) Sets the value of theonMouseDragExitedproperty.final voidsetOnMouseDragged(EventHandler<? super MouseEvent> value) Sets the value of theonMouseDraggedproperty.final voidsetOnMouseDragOver(EventHandler<? super MouseDragEvent> value) Sets the value of theonMouseDragOverproperty.final voidsetOnMouseDragReleased(EventHandler<? super MouseDragEvent> value) Sets the value of theonMouseDragReleasedproperty.final voidsetOnMouseEntered(EventHandler<? super MouseEvent> value) Sets the value of theonMouseEnteredproperty.final voidsetOnMouseExited(EventHandler<? super MouseEvent> value) Sets the value of theonMouseExitedproperty.final voidsetOnMouseMoved(EventHandler<? super MouseEvent> value) Sets the value of theonMouseMovedproperty.final voidsetOnMousePressed(EventHandler<? super MouseEvent> value) Sets the value of theonMousePressedproperty.final voidsetOnMouseReleased(EventHandler<? super MouseEvent> value) Sets the value of theonMouseReleasedproperty.final voidsetOnRotate(EventHandler<? super RotateEvent> value) Sets the value of theonRotateproperty.final voidsetOnRotationFinished(EventHandler<? super RotateEvent> value) Sets the value of theonRotationFinishedproperty.final voidsetOnRotationStarted(EventHandler<? super RotateEvent> value) Sets the value of theonRotationStartedproperty.final voidsetOnScroll(EventHandler<? super ScrollEvent> value) Sets the value of theonScrollproperty.final voidsetOnScrollFinished(EventHandler<? super ScrollEvent> value) Sets the value of theonScrollFinishedproperty.final voidsetOnScrollStarted(EventHandler<? super ScrollEvent> value) Sets the value of theonScrollStartedproperty.final voidsetOnSwipeDown(EventHandler<? super SwipeEvent> value) Sets the value of theonSwipeDownproperty.final voidsetOnSwipeLeft(EventHandler<? super SwipeEvent> value) Sets the value of theonSwipeLeftproperty.final voidsetOnSwipeRight(EventHandler<? super SwipeEvent> value) Sets the value of theonSwipeRightproperty.final voidsetOnSwipeUp(EventHandler<? super SwipeEvent> value) Sets the value of theonSwipeUpproperty.final voidsetOnTouchMoved(EventHandler<? super TouchEvent> value) Sets the value of theonTouchMovedproperty.final voidsetOnTouchPressed(EventHandler<? super TouchEvent> value) Sets the value of theonTouchPressedproperty.final voidsetOnTouchReleased(EventHandler<? super TouchEvent> value) Sets the value of theonTouchReleasedproperty.final voidsetOnTouchStationary(EventHandler<? super TouchEvent> value) Sets the value of theonTouchStationaryproperty.final voidsetOnZoom(EventHandler<? super ZoomEvent> value) Sets the value of theonZoomproperty.final voidsetOnZoomFinished(EventHandler<? super ZoomEvent> value) Sets the value of theonZoomFinishedproperty.final voidsetOnZoomStarted(EventHandler<? super ZoomEvent> value) Sets the value of theonZoomStartedproperty.final voidsetOpacity(double value) Sets the value of theopacityproperty.final voidsetPickOnBounds(boolean value) Sets the value of thepickOnBoundsproperty.protected final voidsetPressed(boolean value) Sets the value of thepressedproperty.final voidsetRotate(double value) Sets the value of therotateproperty.final voidsetRotationAxis(Point3D value) Sets the value of therotationAxisproperty.final voidsetScaleX(double value) Sets the value of thescaleXproperty.final voidsetScaleY(double value) Sets the value of thescaleYproperty.final voidsetScaleZ(double value) Sets the value of thescaleZproperty.final voidA string representation of the CSS style associated with this specificNode.final voidsetTranslateX(double value) Sets the value of thetranslateXproperty.final voidsetTranslateY(double value) Sets the value of thetranslateYproperty.final voidsetTranslateZ(double value) Sets the value of thetranslateZproperty.voidsetUserData(Object value) Convenience method for setting a single Object property that can be retrieved at a later date.final voidsetViewOrder(double value) Sets the value of theviewOrderproperty.final voidsetVisible(boolean value) Sets the value of thevisibleproperty.snapshot(SnapshotParameters params, WritableImage image) Takes a snapshot of this node and returns the rendered image when it is ready.voidsnapshot(Callback<SnapshotResult, Void> callback, SnapshotParameters params, WritableImage image) Takes a snapshot of this node at the next frame and calls the specified callback method when the image is ready.startDragAndDrop(TransferMode... transferModes) Confirms a potential drag and drop gesture that is recognized over thisNode.voidStarts a full press-drag-release gesture with this node as gesture source.final StringPropertyA string representation of the CSS style associated with this specificNode.voidtoBack()Moves thisNodeto the back of its sibling nodes in terms of z-order.voidtoFront()Moves thisNodeto the front of its sibling nodes in terms of z-order.toString()Returns a string representation for the object.final DoublePropertyDefines the x coordinate of the translation that is added to thisNode's transform.final DoublePropertyDefines the y coordinate of the translation that is added to thisNode's transform.final DoublePropertyDefines the Z coordinate of the translation that is added to the transformed coordinates of thisNode.booleanDetermines whether a node should be mirrored when node orientation is right-to-left.final DoublePropertyDefines the rendering and picking order of thisNodewithin its parent.final BooleanPropertySpecifies whether thisNodeand any subnodes should be rendered as part of the scene graph.Methods declared in class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods declared in interface Styleable
getStyleableNodeModifier and TypeMethodDescriptiondefault NodeReturns the Node that represents this Styleable object.
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Property Details
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items
The underlying data model for the ListView. Note that it has a generic type that must match the type of the ListView itself.- See Also:
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placeholder
TheNodeto show to the user when theListViewhas no content to show. This happens when the list model has no data or when a filter has been applied to the list model, resulting in there being nothing to show the user.- Since:
- JavaFX 8.0
- See Also:
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selectionModel
The SelectionModel provides the API through which it is possible to select single or multiple items within a ListView, as well as inspect which items have been selected by the user. Note that it has a generic type that must match the type of the ListView itself.- See Also:
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focusModel
The FocusModel provides the API through which it is possible to both get and set the focus on a single item within a ListView. Note that it has a generic type that must match the type of the ListView itself.- See Also:
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orientation
The orientation of theListView- this can either be horizontal or vertical.- See Also:
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cellFactory
Setting a custom cell factory has the effect of deferring all cell creation, allowing for total customization of the cell. Internally, the ListView is responsible for reusing ListCells - all that is necessary is for the custom cell factory to return from this function a ListCell which might be usable for representing any item in the ListView.
Refer to the
Cellclass documentation for more detail.- See Also:
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fixedCellSize
Specifies whether this control has cells that are a fixed height (of the specified value). If this value is less than or equal to zero, then all cells are individually sized and positioned. This is a slow operation. Therefore, when performance matters and developers are not dependent on variable cell sizes it is a good idea to set the fixed cell size value. Generally cells are around 24px, so setting a fixed cell size of 24 is likely to result in very little difference in visuals, but a improvement to performance.To set this property via CSS, use the -fx-fixed-cell-size property. This should not be confused with the -fx-cell-size property. The difference between these two CSS properties is that -fx-cell-size will size all cells to the specified size, but it will not enforce that this is the only size (thus allowing for variable cell sizes, and preventing the performance gains from being possible). Therefore, when performance matters use -fx-fixed-cell-size, instead of -fx-cell-size. If both properties are specified in CSS, -fx-fixed-cell-size takes precedence.
- Since:
- JavaFX 8.0
- See Also:
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editable
Specifies whether this ListView is editable - only if the ListView and the ListCells within it are both editable will a ListCell be able to go into their editing state.- See Also:
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editingIndex
A property used to represent the index of the item currently being edited in the ListView, if editing is taking place, or -1 if no item is being edited.
It is not possible to set the editing index, instead it is required that you call
edit(int).- See Also:
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onEditStart
This event handler will be fired when the user successfully initiates editing.- See Also:
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onEditCommit
This property is used when the user performs an action that should result in their editing input being persisted.
The EventHandler in this property should not be called directly - instead call
Cell.commitEdit(java.lang.Object)from within your custom ListCell. This will handle firing this event, updating the view, and switching out of the editing state.- See Also:
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onEditCancel
This event handler will be fired when the user cancels editing a cell.- See Also:
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onScrollTo
Called when there's a request to scroll an index into view usingscrollTo(int)orscrollTo(Object)- Since:
- JavaFX 8.0
- See Also:
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Constructor Details
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ListView
public ListView()Creates a default ListView which will display contents stacked vertically. As noObservableListis provided in this constructor, an empty ObservableList is created, meaning that it is legal to directly callgetItems()if so desired. However, as noted elsewhere, this is not the recommended approach (instead callsetItems(javafx.collections.ObservableList)).Refer to the
ListViewclass documentation for details on the default state of other properties. -
ListView
Creates a default ListView which will stack the contents retrieved from the providedObservableListvertically.Attempts to add a listener to the
ObservableList, such that all subsequent changes inside the list will be shown to the user.Refer to the
ListViewclass documentation for details on the default state of other properties.- Parameters:
items- the list of items
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Method Details
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editAnyEvent
An EventType that indicates some edit event has occurred. It is the parent type of all other edit events:editStartEvent(),editCommitEvent()andeditCancelEvent().- Type Parameters:
T- the type of the objects stored in this ListView- Returns:
- the event type
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editStartEvent
An EventType used to indicate that an edit event has started within the ListView upon which the event was fired.- Type Parameters:
T- the type of the objects stored in this ListView- Returns:
- the event type
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editCancelEvent
An EventType used to indicate that an edit event has just been canceled within the ListView upon which the event was fired.- Type Parameters:
T- the type of the objects stored in this ListView- Returns:
- the event type
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editCommitEvent
An EventType used to indicate that an edit event has been committed within the ListView upon which the event was fired.- Type Parameters:
T- the type of the objects stored in this ListView- Returns:
- the event type
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setItems
Sets the underlying data model for the ListView. Note that it has a generic type that must match the type of the ListView itself.- Parameters:
value- the list of items for this ListView
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getItems
Returns anObservableListthat contains the items currently being shown to the user. This may be null ifsetItems(javafx.collections.ObservableList)has previously been called, however, by default it is an empty ObservableList.- Returns:
- An ObservableList containing the items to be shown to the user, or null if the items have previously been set to null.
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itemsProperty
The underlying data model for the ListView. Note that it has a generic type that must match the type of the ListView itself.- Returns:
- the items property for this ListView
- See Also:
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placeholderProperty
TheNodeto show to the user when theListViewhas no content to show. This happens when the list model has no data or when a filter has been applied to the list model, resulting in there being nothing to show the user.- Returns:
- the
placeholderproperty - Since:
- JavaFX 8.0
- See Also:
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setPlaceholder
Sets the value of theplaceholderproperty.- Property description:
- The
Nodeto show to the user when theListViewhas no content to show. This happens when the list model has no data or when a filter has been applied to the list model, resulting in there being nothing to show the user. - Parameters:
value- the value for theplaceholderproperty- Since:
- JavaFX 8.0
- See Also:
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getPlaceholder
Gets the value of theplaceholderproperty.- Property description:
- The
Nodeto show to the user when theListViewhas no content to show. This happens when the list model has no data or when a filter has been applied to the list model, resulting in there being nothing to show the user. - Returns:
- the value of the
placeholderproperty - Since:
- JavaFX 8.0
- See Also:
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setSelectionModel
Sets theMultipleSelectionModelto be used in the ListView. Despite a ListView requiring a MultipleSelectionModel, it is possible to configure it to only allow single selection (seeMultipleSelectionModel.setSelectionMode(javafx.scene.control.SelectionMode)for more information).- Parameters:
value- the MultipleSelectionModel to be used in this ListView
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getSelectionModel
Returns the currently installed selection model.- Returns:
- the currently installed selection model
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selectionModelProperty
The SelectionModel provides the API through which it is possible to select single or multiple items within a ListView, as well as inspect which items have been selected by the user. Note that it has a generic type that must match the type of the ListView itself.- Returns:
- the selectionModel property
- See Also:
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setFocusModel
Sets theFocusModelto be used in the ListView.- Parameters:
value- the FocusModel to be used in the ListView
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getFocusModel
Returns the currently installedFocusModel.- Returns:
- the currently installed FocusModel
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focusModelProperty
The FocusModel provides the API through which it is possible to both get and set the focus on a single item within a ListView. Note that it has a generic type that must match the type of the ListView itself.- Returns:
- the FocusModel property
- See Also:
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setOrientation
Sets the orientation of the ListView, which dictates whether it scrolls vertically or horizontally.- Parameters:
value- the orientation of the ListView
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getOrientation
Returns the current orientation of the ListView, which dictates whether it scrolls vertically or horizontally.- Returns:
- the current orientation of the ListView
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orientationProperty
The orientation of theListView- this can either be horizontal or vertical.- Returns:
- the orientation property of this ListView
- See Also:
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setCellFactory
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getCellFactory
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cellFactoryProperty
Setting a custom cell factory has the effect of deferring all cell creation, allowing for total customization of the cell. Internally, the ListView is responsible for reusing ListCells - all that is necessary is for the custom cell factory to return from this function a ListCell which might be usable for representing any item in the ListView.
Refer to the
Cellclass documentation for more detail.- Returns:
- the cell factory property
- See Also:
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setFixedCellSize
public final void setFixedCellSize(double value) Sets the new fixed cell size for this control. Any value greater than zero will enable fixed cell size mode, whereas a zero or negative value (or Region.USE_COMPUTED_SIZE) will be used to disabled fixed cell size mode.- Parameters:
value- The new fixed cell size value, or a value less than or equal to zero (or Region.USE_COMPUTED_SIZE) to disable.- Since:
- JavaFX 8.0
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getFixedCellSize
public final double getFixedCellSize()Returns the fixed cell size value. A value less than or equal to zero is used to represent that fixed cell size mode is disabled, and a value greater than zero represents the size of all cells in this control.- Returns:
- A double representing the fixed cell size of this control, or a value less than or equal to zero if fixed cell size mode is disabled.
- Since:
- JavaFX 8.0
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fixedCellSizeProperty
Specifies whether this control has cells that are a fixed height (of the specified value). If this value is less than or equal to zero, then all cells are individually sized and positioned. This is a slow operation. Therefore, when performance matters and developers are not dependent on variable cell sizes it is a good idea to set the fixed cell size value. Generally cells are around 24px, so setting a fixed cell size of 24 is likely to result in very little difference in visuals, but a improvement to performance.To set this property via CSS, use the -fx-fixed-cell-size property. This should not be confused with the -fx-cell-size property. The difference between these two CSS properties is that -fx-cell-size will size all cells to the specified size, but it will not enforce that this is the only size (thus allowing for variable cell sizes, and preventing the performance gains from being possible). Therefore, when performance matters use -fx-fixed-cell-size, instead of -fx-cell-size. If both properties are specified in CSS, -fx-fixed-cell-size takes precedence.
- Returns:
- the fixed cell size property
- Since:
- JavaFX 8.0
- See Also:
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setEditable
public final void setEditable(boolean value) Sets the value of theeditableproperty.- Property description:
- Specifies whether this ListView is editable - only if the ListView and the ListCells within it are both editable will a ListCell be able to go into their editing state.
- Parameters:
value- the value for theeditableproperty- See Also:
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isEditable
public final boolean isEditable()Gets the value of theeditableproperty.- Property description:
- Specifies whether this ListView is editable - only if the ListView and the ListCells within it are both editable will a ListCell be able to go into their editing state.
- Returns:
- the value of the
editableproperty - See Also:
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editableProperty
Specifies whether this ListView is editable - only if the ListView and the ListCells within it are both editable will a ListCell be able to go into their editing state.- Returns:
- the editable property
- See Also:
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getEditingIndex
public final int getEditingIndex()Returns the index of the item currently being edited in the ListView, or -1 if no item is being edited.- Returns:
- the index of the item currently being edited
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editingIndexProperty
A property used to represent the index of the item currently being edited in the ListView, if editing is taking place, or -1 if no item is being edited.
It is not possible to set the editing index, instead it is required that you call
edit(int).- Returns:
- the editing index property
- See Also:
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setOnEditStart
Sets theEventHandlerthat will be called when the user begins an edit.This is a convenience method - the same result can be achieved by calling
addEventHandler(ListView.EDIT_START_EVENT, eventHandler).- Parameters:
value- the EventHandler that will be called when the user begins an edit
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getOnEditStart
Returns theEventHandlerthat will be called when the user begins an edit.- Returns:
- the EventHandler that will be called when the user begins an edit
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onEditStartProperty
This event handler will be fired when the user successfully initiates editing.- Returns:
- the onEditStart event handler property
- See Also:
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setOnEditCommit
Sets theEventHandlerthat will be called when the user has completed their editing. This is called as part of theCell.commitEdit(java.lang.Object)method.This is a convenience method - the same result can be achieved by calling
addEventHandler(ListView.EDIT_START_EVENT, eventHandler).- Parameters:
value- the EventHandler that will be called when the user has completed their editing
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getOnEditCommit
Returns theEventHandlerthat will be called when the user commits an edit.- Returns:
- the EventHandler that will be called when the user commits an edit
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onEditCommitProperty
This property is used when the user performs an action that should result in their editing input being persisted.
The EventHandler in this property should not be called directly - instead call
Cell.commitEdit(java.lang.Object)from within your custom ListCell. This will handle firing this event, updating the view, and switching out of the editing state.- Returns:
- the onEditCommit event handler property
- See Also:
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setOnEditCancel
Sets theEventHandlerthat will be called when the user cancels an edit.- Parameters:
value- the EventHandler that will be called when the user cancels an edit
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getOnEditCancel
Returns theEventHandlerthat will be called when the user cancels an edit.- Returns:
- the EventHandler that will be called when the user cancels an edit
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onEditCancelProperty
This event handler will be fired when the user cancels editing a cell.- Returns:
- the onEditCancel event handler property
- See Also:
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edit
public void edit(int itemIndex) Instructs the ListView to begin editing the item in the given index, if the ListView iseditable. Once this method is called, if the currentcellFactoryProperty()is set up to support editing, the Cell will switch its visual state to enable for user input to take place.- Parameters:
itemIndex- The index of the item in the ListView that should be edited.
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scrollTo
public void scrollTo(int index) Scrolls the ListView such that the item in the given index is visible to the end user.- Parameters:
index- The index that should be made visible to the user, assuming of course that it is greater than, or equal to 0, and less than the size of the items list contained within the given ListView.
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scrollTo
Scrolls the ListView so that the given object is visible within the viewport.- Parameters:
object- The object that should be visible to the user.- Since:
- JavaFX 8.0
-
setOnScrollTo
Sets the value of theonScrollToproperty.- Property description:
- Called when there's a request to scroll an index into view using
scrollTo(int)orscrollTo(Object) - Parameters:
value- the value for theonScrollToproperty- Since:
- JavaFX 8.0
- See Also:
-
getOnScrollTo
Gets the value of theonScrollToproperty.- Property description:
- Called when there's a request to scroll an index into view using
scrollTo(int)orscrollTo(Object) - Returns:
- the value of the
onScrollToproperty - Since:
- JavaFX 8.0
- See Also:
-
onScrollToProperty
Called when there's a request to scroll an index into view usingscrollTo(int)orscrollTo(Object)- Returns:
- the
onScrollToproperty - Since:
- JavaFX 8.0
- See Also:
-
refresh
public void refresh()Forces the ListView to update what it is showing to the user. This is useful in cases where the underlying data source has changed in a way that is not observed by the ListView itself.- Since:
- JavaFX 8u60
-
getClassCssMetaData
Gets theCssMetaDataassociated with this class, which may include theCssMetaDataof its superclasses.- Returns:
- the
CssMetaData - Since:
- JavaFX 8.0
-
getControlCssMetaData
Gets the unmodifiable list of the control's CSS-styleable properties.- Overrides:
getControlCssMetaDatain classControl- Returns:
- the unmodifiable list of the control's CSS-styleable properties
- Since:
- JavaFX 8.0
-
snapPositionX()andsnapPositionY()